mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
215 lines
4.0 KiB
Lua
215 lines
4.0 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133003221
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 904
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L2_1.monster_id = 21030101
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L3_1 = {}
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L3_1.x = 2843.005
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L3_1.y = 259.65
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L3_1.z = -1345.736
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 43.738
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 15
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L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
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L2_1.disableWander = true
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L2_1.area_id = 1
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L3_1 = {}
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L3_1.config_id = 905
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L3_1.monster_id = 21010301
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L4_1 = {}
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L4_1.x = 2845.902
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L4_1.y = 260.024
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L4_1.z = -1345.352
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 268.898
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 15
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L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L3_1.disableWander = true
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L3_1.pose_id = 9003
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L3_1.area_id = 1
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L4_1 = {}
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L4_1.config_id = 906
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L4_1.monster_id = 21010401
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L5_1 = {}
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L5_1.x = 2847.199
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L5_1.y = 260.377
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L5_1.z = -1340.229
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 207.221
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 15
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L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
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L4_1.pose_id = 9003
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L4_1.area_id = 1
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L5_1 = {}
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L5_1.config_id = 907
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L5_1.monster_id = 20011001
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L6_1 = {}
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L6_1.x = 2844.28
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L6_1.y = 259.877
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L6_1.z = -1343.674
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 134.757
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 15
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L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
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L5_1.disableWander = true
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L5_1.area_id = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 2993
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L2_1.gadget_id = 70211002
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L3_1 = {}
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L3_1.x = 2844.054
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L3_1.y = 259.773
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L3_1.z = -1347.691
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 187.861
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 26
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L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183"
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 1
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L2_1.explore = L3_1
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L2_1.area_id = 1
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L3_1 = {}
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L3_1.config_id = 3431
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L3_1.gadget_id = 70310003
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L4_1 = {}
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L4_1.x = 2841.131
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L4_1.y = 259.542
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L4_1.z = -1343.861
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 319.928
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 30
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L4_1 = GadgetState
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L4_1 = L4_1.GearStart
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L3_1.state = L4_1
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L3_1.area_id = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1000180
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L2_1.name = "ANY_MONSTER_DIE_180"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_180"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_180"
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L2_1.tlog_tag = "\230\156\155\233\163\142\229\177\177\229\156\176_221_\230\128\170\231\137\169\232\144\165\229\156\176_\231\187\147\231\174\151"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = true
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 904
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L5_1 = 905
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L6_1 = 906
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L7_1 = 907
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 2993
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L5_1 = 3431
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_180"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_180 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ChangeGroupGadget
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 2993
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L4_2.state = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : unlock_gadget"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_180 = L1_1
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