Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133003102.lua
2022-04-29 16:40:51 +02:00

132 lines
2.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133003102
L1_1 = {}
L2_1 = {}
L2_1.config_id = 959
L2_1.monster_id = 21010401
L3_1 = {}
L3_1.x = 2795.809
L3_1.y = 270.609
L3_1.z = -1484.578
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 177.714
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9003
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 960
L3_1.monster_id = 21030101
L4_1 = {}
L4_1.x = 2796.18
L4_1.y = 270.38
L4_1.z = -1487.323
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 347.604
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L3_1.disableWander = true
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 961
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 2793.949
L5_1.y = 270.38
L5_1.z = -1485.666
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 110.244
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9003
L4_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3154
L2_1.gadget_id = 70220005
L3_1 = {}
L3_1.x = 2796.773
L3_1.y = 270.633
L3_1.z = -1483.336
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 105.389
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 3155
L3_1.gadget_id = 70220005
L4_1 = {}
L4_1.x = 2795.049
L4_1.y = 270.522
L4_1.z = -1483.968
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 241.145
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 959
L5_1 = 960
L6_1 = 961
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3154
L5_1 = 3155
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1