Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133003098.lua
2022-04-29 16:40:51 +02:00

153 lines
2.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133003098
L1_1 = {}
L1_1.gadget_id_1 = 2432
L1_1.gadget_id_2 = 2519
L1_1.monster_id_1 = 568
L1_1.monster_id_2 = 569
L1_1.monster_id_3 = 567
L1_1.monster_id_4 = 1102
L1_1.gadget_id_3 = 2575
L1_1.gadget_id_4 = 2713
L1_1.gadget_id_5 = 2714
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 2575
L3_1.gadget_id = 70350006
L4_1 = {}
L4_1.x = 2400.362
L4_1.y = 284.926
L4_1.z = -1755.441
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 289.195
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 15
L3_1.persistent = true
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 2576
L4_1.gadget_id = 70350006
L5_1 = {}
L5_1.x = 2399.653
L5_1.y = 284.953
L5_1.z = -1716.329
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 246.904
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.persistent = true
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 2577
L5_1.gadget_id = 70350006
L6_1 = {}
L6_1.x = 2371.571
L6_1.y = 284.931
L6_1.z = -1689.289
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 20.977
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 15
L5_1.persistent = true
L5_1.area_id = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "isoff"
L3_1.value = 0
L3_1.no_refresh = true
L4_1 = {}
L4_1.configId = 2
L4_1.name = "door1"
L4_1.value = 0
L4_1.no_refresh = false
L5_1 = {}
L5_1.configId = 3
L5_1.name = "door2"
L5_1.value = 0
L5_1.no_refresh = false
L6_1 = {}
L6_1.configId = 4
L6_1.name = "door3"
L6_1.value = 0
L6_1.no_refresh = false
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 2575
L6_1 = 2576
L7_1 = 2577
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 2575
L7_1 = 2576
L8_1 = 2577
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1