Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133002919.lua
2022-04-29 16:40:51 +02:00

409 lines
7.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 133002919
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 919001
L2_1.gadget_id = 70360102
L3_1 = {}
L3_1.x = 1163.789
L3_1.y = 387.516
L3_1.z = -1010.143
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 919002
L3_1.gadget_id = 70710237
L4_1 = {}
L4_1.x = 1164.614
L4_1.y = 387.667
L4_1.z = -1011.19
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 919004
L4_1.gadget_id = 70710234
L5_1 = {}
L5_1.x = 1163.726
L5_1.y = 387.501
L5_1.z = -1010.277
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 13.3
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 919005
L5_1.gadget_id = 70710234
L6_1 = {}
L6_1.x = 1162.82
L6_1.y = 387.729
L6_1.z = -1010.188
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 53.48
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 919006
L6_1.gadget_id = 70710234
L7_1 = {}
L7_1.x = 1164.268
L7_1.y = 388.037
L7_1.z = -1010.982
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 12.41
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 10
L7_1 = {}
L7_1.config_id = 919007
L7_1.gadget_id = 70710234
L8_1 = {}
L8_1.x = 1165.593
L8_1.y = 387.572
L8_1.z = -1010.08
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 344.02
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 10
L8_1 = {}
L8_1.config_id = 919008
L8_1.gadget_id = 70710234
L9_1 = {}
L9_1.x = 1165.526
L9_1.y = 387.37
L9_1.z = -1008.654
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 344.32
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 10
L9_1 = {}
L9_1.config_id = 919009
L9_1.gadget_id = 70710234
L10_1 = {}
L10_1.x = 1163.625
L10_1.y = 387.802
L10_1.z = -1011.155
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 140.67
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 10
L10_1 = {}
L10_1.config_id = 919010
L10_1.gadget_id = 70710241
L11_1 = {}
L11_1.x = 1164.615
L11_1.y = 387.544
L11_1.z = -1011.19
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 919011
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 52.1
L3_1 = {}
L3_1.x = 1143.341
L3_1.y = 404.425
L3_1.z = -987.061
L2_1.pos = L3_1
L2_1.area_id = 10
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1919003
L2_1.name = "ANY_GADGET_DIE_919003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_GADGET_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_919003"
L2_1.action = "action_EVENT_ANY_GADGET_DIE_919003"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1919011
L3_1.name = "ENTER_REGION_919011"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_919011"
L3_1.action = "action_EVENT_ENTER_REGION_919011"
L3_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 919011
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_919011"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 919001
L6_1 = 919002
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 919011
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_GADGET_DIE_919003"
L6_1 = "ENTER_REGION_919011"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 919011
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ENTER_REGION_919011"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L4_1.ban_refresh = true
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 919004
L8_1 = 919005
L9_1 = 919006
L10_1 = 919007
L11_1 = 919008
L12_1 = 919009
L13_1 = 919010
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L6_1[6] = L12_1
L6_1[7] = L13_1
L5_1.gadgets = L6_1
L6_1 = {}
L7_1 = 919011
L6_1[1] = L7_1
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ENTER_REGION_919011"
L6_1[1] = L7_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L5_1.ban_refresh = true
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 919004
L9_1 = 919005
L10_1 = 919006
L11_1 = 919007
L12_1 = 919008
L13_1 = 919009
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L7_1[6] = L13_1
L6_1.gadgets = L7_1
L7_1 = {}
L8_1 = 919011
L7_1[1] = L8_1
L6_1.regions = L7_1
L7_1 = {}
L8_1 = "ENTER_REGION_919011"
L7_1[1] = L8_1
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L6_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "## TEMPLE_LOG : Gadget_Die | "
L5_2 = A1_2.param1
L4_2 = L4_2 .. L5_2
L2_2(L3_2, L4_2)
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_919003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1330291299"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RemoveEntityByConfigId
L3_2 = A0_2
L4_2 = 133002919
L5_2 = EntityType
L5_2 = L5_2.GADGET
L6_2 = 919002
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_919003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 919011 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_919011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13300291901"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_919011 = L1_1