Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133002502.lua
2022-04-29 16:40:51 +02:00

307 lines
5.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133002502
L1_1 = {}
L2_1 = {}
L2_1.config_id = 502001
L2_1.monster_id = 25010301
L3_1 = {}
L3_1.x = 1537.937
L3_1.y = 270.527
L3_1.z = -870.302
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 55.32
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L2_1.disableWander = true
L2_1.climate_area_id = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 502002
L3_1.monster_id = 25010501
L4_1 = {}
L4_1.x = 1540.218
L4_1.y = 270.427
L4_1.z = -868.722
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 237.319
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L3_1.disableWander = true
L3_1.climate_area_id = 1
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 502003
L4_1.monster_id = 25010201
L5_1 = {}
L5_1.x = 1531.359
L5_1.y = 271.601
L5_1.z = -849.898
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 253.783
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L4_1.disableWander = true
L4_1.climate_area_id = 1
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 502004
L5_1.monster_id = 25030201
L6_1 = {}
L6_1.x = 1528.368
L6_1.y = 271.694
L6_1.z = -849.893
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L5_1.disableWander = true
L5_1.pose_id = 9003
L5_1.climate_area_id = 1
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 502005
L6_1.monster_id = 25070101
L7_1 = {}
L7_1.x = 1529.779
L7_1.y = 271.627
L7_1.z = -851.368
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L6_1.disableWander = true
L6_1.climate_area_id = 1
L6_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 502006
L2_1.gadget_id = 70350201
L3_1 = {}
L3_1.x = 1525.042
L3_1.y = 271.609
L3_1.z = -863.508
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 502007
L3_1.gadget_id = 70360163
L4_1 = {}
L4_1.x = 1538.335
L4_1.y = 271.041
L4_1.z = -858.731
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.persistent = true
L3_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 502010
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 30
L3_1 = {}
L3_1.x = 1532.364
L3_1.y = 271.697
L3_1.z = -852.686
L2_1.pos = L3_1
L2_1.area_id = 10
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1502008
L2_1.name = "ANY_MONSTER_DIE_502008"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_502008"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_502008"
L3_1 = {}
L3_1.config_id = 1502009
L3_1.name = "GROUP_LOAD_502009"
L4_1 = EventType
L4_1 = L4_1.EVENT_GROUP_LOAD
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_GROUP_LOAD_502009"
L4_1 = {}
L4_1.config_id = 1502010
L4_1.name = "ENTER_REGION_502010"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_ENTER_REGION_502010"
L4_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 502001
L5_1 = 502002
L6_1 = 502003
L7_1 = 502004
L8_1 = 502005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 502006
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 502010
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_502008"
L5_1 = "GROUP_LOAD_502009"
L6_1 = "ENTER_REGION_502010"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_502008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 502007
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_502008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateChannellerSlabCampRewardGadget
L3_2 = A0_2
L4_2 = 502007
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_502009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AssignPlayerShowTemplateReminder
L3_2 = A0_2
L4_2 = 137
L5_2 = {}
L6_2 = {}
L5_2.param_uid_vec = L6_2
L6_2 = {}
L5_2.param_vec = L6_2
L6_2 = {}
L7_2 = A0_2.uid
L6_2[1] = L7_2
L5_2.uid_vec = L6_2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_502010 = L1_1