Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133002413.lua
2022-04-29 16:40:51 +02:00

500 lines
9.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 133002413
L1_1 = {}
L2_1 = {}
L2_1.config_id = 413001
L2_1.monster_id = 25010201
L3_1 = {}
L3_1.x = 1530.6
L3_1.y = 271.476
L3_1.z = -855.391
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 155.566
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 35
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.climate_area_id = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 413002
L3_1.monster_id = 25010201
L4_1 = {}
L4_1.x = 1533.569
L4_1.y = 271.368
L4_1.z = -855.398
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 155.566
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 35
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.climate_area_id = 1
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 413003
L4_1.monster_id = 25010301
L5_1 = {}
L5_1.x = 1524.969
L5_1.y = 271.727
L5_1.z = -851.568
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 155.566
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 35
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.climate_area_id = 1
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 413004
L5_1.monster_id = 25010301
L6_1 = {}
L6_1.x = 1536.465
L6_1.y = 271.491
L6_1.z = -850.55
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 155.566
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 35
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.climate_area_id = 1
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 413005
L6_1.monster_id = 25070101
L7_1 = {}
L7_1.x = 1537.271
L7_1.y = 270.747
L7_1.z = -866.442
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 298.677
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 35
L6_1.drop_id = 1000100
L6_1.disableWander = true
L6_1.climate_area_id = 1
L6_1.area_id = 10
L7_1 = {}
L7_1.config_id = 413006
L7_1.monster_id = 25020204
L8_1 = {}
L8_1.x = 1542.6
L8_1.y = 270.295
L8_1.z = -868.262
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 298.677
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 35
L7_1.drop_id = 1000100
L7_1.disableWander = true
L7_1.climate_area_id = 1
L7_1.area_id = 10
L8_1 = {}
L8_1.config_id = 413007
L8_1.monster_id = 25020204
L9_1 = {}
L9_1.x = 1538.238
L9_1.y = 270.53
L9_1.z = -873.379
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 298.677
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 35
L8_1.drop_id = 1000100
L8_1.disableWander = true
L8_1.climate_area_id = 1
L8_1.area_id = 10
L9_1 = {}
L9_1.config_id = 413008
L9_1.monster_id = 25030201
L10_1 = {}
L10_1.x = 1535.094
L10_1.y = 270.897
L10_1.z = -869.41
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 298.677
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 35
L9_1.drop_id = 1000100
L9_1.disableWander = true
L9_1.climate_area_id = 1
L9_1.area_id = 10
L10_1 = {}
L10_1.config_id = 413009
L10_1.monster_id = 23010101
L11_1 = {}
L11_1.x = 1531.057
L11_1.y = 272.394
L11_1.z = -838.691
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 161.864
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 35
L10_1.drop_id = 1000100
L10_1.climate_area_id = 1
L10_1.area_id = 10
L11_1 = {}
L11_1.config_id = 413010
L11_1.monster_id = 23010501
L12_1 = {}
L12_1.x = 1526.001
L12_1.y = 272.665
L12_1.z = -840.533
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 151.571
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 35
L11_1.drop_id = 1000100
L11_1.climate_area_id = 1
L11_1.area_id = 10
L12_1 = {}
L12_1.config_id = 413011
L12_1.monster_id = 23010201
L13_1 = {}
L13_1.x = 1521.317
L13_1.y = 272.571
L13_1.z = -841.001
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 151.571
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 35
L12_1.drop_id = 1000100
L12_1.climate_area_id = 1
L12_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1413012
L2_1.name = "ANY_MONSTER_DIE_413012"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_413012"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_413012"
L3_1 = {}
L3_1.config_id = 1413013
L3_1.name = "ANY_MONSTER_DIE_413013"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_413013"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_413013"
L4_1 = {}
L4_1.config_id = 1413014
L4_1.name = "ANY_MONSTER_DIE_413014"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_413014"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_413014"
L5_1 = {}
L5_1.config_id = 1413015
L5_1.name = "GROUP_LOAD_413015"
L6_1 = EventType
L6_1 = L6_1.EVENT_GROUP_LOAD
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = ""
L5_1.action = "action_EVENT_GROUP_LOAD_413015"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 413001
L5_1 = 413002
L6_1 = 413003
L7_1 = 413004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_413012"
L5_1 = "GROUP_LOAD_413015"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 413005
L6_1 = 413006
L7_1 = 413007
L8_1 = 413008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_413013"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 413009
L7_1 = 413010
L8_1 = 413011
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_413014"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_413012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133002413
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1110175
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_413012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_413013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133002413
L4_2.suite = 3
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1110176
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "4121113"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_413013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_413014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "4121104"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_413014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1110174
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_413015 = L1_1