Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133002391.lua
2022-04-29 16:40:51 +02:00

190 lines
3.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133002391
L1_1 = {}
L2_1 = {}
L2_1.config_id = 391002
L2_1.monster_id = 25010201
L3_1 = {}
L3_1.x = 1883.385
L3_1.y = 246.096
L3_1.z = -496.554
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 168.023
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.drop_id = 1000100
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 391003
L3_1.monster_id = 25060101
L4_1 = {}
L4_1.x = 1877.001
L4_1.y = 246.039
L4_1.z = -494.928
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 66.228
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L3_1.drop_id = 1000100
L3_1.disableWander = true
L4_1 = {}
L5_1 = 1018
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.isElite = true
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 391004
L4_1.monster_id = 25020201
L5_1 = {}
L5_1.x = 1870.612
L5_1.y = 246.226
L5_1.z = -491.453
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 68.076
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 391001
L2_1.gadget_id = 70310006
L3_1 = {}
L3_1.x = 1879.045
L3_1.y = 245.886
L3_1.z = -494.35
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.area_id = 3
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1391005
L2_1.name = "ANY_MONSTER_DIE_391005"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_391005"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_391005"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 391002
L6_1 = 391003
L7_1 = 391004
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 391001
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_391005"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 391003 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_391005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = {}
L2_2.x = 1880
L2_2.y = 245
L2_2.z = -495
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 1110162
L6_2 = L2_2
L7_2 = 25
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = ScriptLib
L3_2 = L3_2.AddQuestProgress
L4_2 = A0_2
L5_2 = "1330023911"
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : add_quest_progress"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ANY_MONSTER_DIE_391005 = L1_1