Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133002389.lua
2022-04-29 16:40:51 +02:00

793 lines
14 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 133002389
L1_1 = {}
L2_1 = {}
L2_1.config_id = 389001
L2_1.monster_id = 21010901
L3_1 = {}
L3_1.x = 1737.118
L3_1.y = 239.843
L3_1.z = -626.473
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 318.292
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 15
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.pose_id = 32
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 389002
L3_1.monster_id = 21020201
L4_1 = {}
L4_1.x = 1727.041
L4_1.y = 232.373
L4_1.z = -643.934
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 15
L3_1.drop_id = 1000100
L3_1.disableWander = true
L4_1 = {}
L5_1 = 1006
L6_1 = 1018
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.affix = L4_1
L3_1.isElite = true
L3_1.pose_id = 401
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 389003
L4_1.monster_id = 21030101
L5_1 = {}
L5_1.x = 1739.052
L5_1.y = 233.731
L5_1.z = -642.684
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 292.089
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 389004
L5_1.monster_id = 21010301
L6_1 = {}
L6_1.x = 1719.963
L6_1.y = 231.972
L6_1.z = -623.167
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 66.993
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 15
L5_1.drop_id = 1000100
L5_1.pose_id = 9013
L5_1.area_id = 3
L6_1 = {}
L6_1.config_id = 389005
L6_1.monster_id = 21010301
L7_1 = {}
L7_1.x = 1725.462
L7_1.y = 231.465
L7_1.z = -623.281
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 293.951
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 15
L6_1.drop_id = 1000100
L6_1.pose_id = 9013
L6_1.area_id = 3
L7_1 = {}
L7_1.config_id = 389013
L7_1.monster_id = 21010201
L8_1 = {}
L8_1.x = 1716.948
L8_1.y = 231.7
L8_1.z = -632.798
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 7.453
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 15
L7_1.drop_id = 1000100
L7_1.area_id = 3
L8_1 = {}
L8_1.config_id = 389014
L8_1.monster_id = 20010901
L9_1 = {}
L9_1.x = 1721.067
L9_1.y = 232.081
L9_1.z = -616.468
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 184.704
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 15
L8_1.drop_id = 1000100
L8_1.area_id = 3
L9_1 = {}
L9_1.config_id = 389017
L9_1.monster_id = 20011101
L10_1 = {}
L10_1.x = 1719.097
L10_1.y = 234.948
L10_1.z = -650.401
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 337.973
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 15
L9_1.drop_id = 1000100
L9_1.area_id = 3
L10_1 = {}
L10_1.config_id = 389018
L10_1.monster_id = 20010801
L11_1 = {}
L11_1.x = 1721.726
L11_1.y = 232.049
L11_1.z = -613.592
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 10
L10_1.drop_id = 1000100
L10_1.area_id = 3
L11_1 = {}
L11_1.config_id = 389019
L11_1.monster_id = 20011001
L12_1 = {}
L12_1.x = 1718.755
L12_1.y = 235.274
L12_1.z = -651.961
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 10
L11_1.drop_id = 1000100
L11_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 389006
L2_1.gadget_id = 70300093
L3_1 = {}
L3_1.x = 1721.644
L3_1.y = 232.562
L3_1.z = -643.506
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 389007
L3_1.gadget_id = 70300093
L4_1 = {}
L4_1.x = 1735.534
L4_1.y = 233.71
L4_1.z = -645.1
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 139.405
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 389008
L4_1.gadget_id = 70300089
L5_1 = {}
L5_1.x = 1742.821
L5_1.y = 234.578
L5_1.z = -640.503
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 150.137
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 389009
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 1714.663
L6_1.y = 232.16
L6_1.z = -633.218
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 10
L5_1.drop_id = 1000100
L5_1.drop_count = 1
L5_1.area_id = 3
L6_1 = {}
L6_1.config_id = 389010
L6_1.gadget_id = 70220013
L7_1 = {}
L7_1.x = 1714.681
L7_1.y = 232.036
L7_1.z = -630.899
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 6.338
L7_1.y = 36.326
L7_1.z = 351.461
L6_1.rot = L7_1
L6_1.level = 10
L6_1.drop_id = 1000100
L6_1.drop_count = 1
L6_1.area_id = 3
L7_1 = {}
L7_1.config_id = 389011
L7_1.gadget_id = 70220014
L8_1 = {}
L8_1.x = 1714.705
L8_1.y = 232.083
L8_1.z = -629.203
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 10
L7_1.drop_id = 1000100
L7_1.drop_count = 1
L7_1.area_id = 3
L8_1 = {}
L8_1.config_id = 389012
L8_1.gadget_id = 70220014
L9_1 = {}
L9_1.x = 1714.086
L9_1.y = 232.319
L9_1.z = -628.194
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 10
L8_1.drop_id = 1000100
L8_1.drop_count = 1
L8_1.area_id = 3
L9_1 = {}
L9_1.config_id = 389024
L9_1.gadget_id = 70300093
L10_1 = {}
L10_1.x = 1722.348
L10_1.y = 231.789
L10_1.z = -622.082
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 10
L9_1.area_id = 3
L10_1 = {}
L10_1.config_id = 389026
L10_1.gadget_id = 70300093
L11_1 = {}
L11_1.x = 1722.348
L11_1.y = 231.789
L11_1.z = -622.082
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 10
L10_1.area_id = 3
L11_1 = {}
L11_1.config_id = 389027
L11_1.gadget_id = 70300093
L12_1 = {}
L12_1.x = 1735.534
L12_1.y = 233.71
L12_1.z = -645.1
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 139.405
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 10
L11_1.area_id = 3
L12_1 = {}
L12_1.config_id = 389028
L12_1.gadget_id = 70300093
L13_1 = {}
L13_1.x = 1721.644
L13_1.y = 232.562
L13_1.z = -643.506
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 10
L12_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1389015
L2_1.name = "VARIABLE_CHANGE_389015"
L3_1 = EventType
L3_1 = L3_1.EVENT_VARIABLE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_389015"
L2_1.action = ""
L3_1 = {}
L3_1.config_id = 1389016
L3_1.name = "ANY_MONSTER_DIE_389016"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_389016"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_389016"
L4_1 = {}
L4_1.config_id = 1389020
L4_1.name = "ANY_MONSTER_DIE_389020"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_389020"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_389020"
L5_1 = {}
L5_1.config_id = 1389021
L5_1.name = "ANY_MONSTER_DIE_389021"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_389021"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_389021"
L6_1 = {}
L6_1.config_id = 1389022
L6_1.name = "ANY_MONSTER_DIE_389022"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_MONSTER_DIE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_389022"
L6_1.action = "action_EVENT_ANY_MONSTER_DIE_389022"
L7_1 = {}
L7_1.config_id = 1389023
L7_1.name = "ANY_MONSTER_DIE_389023"
L8_1 = EventType
L8_1 = L8_1.EVENT_ANY_MONSTER_DIE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_389023"
L7_1.action = "action_EVENT_ANY_MONSTER_DIE_389023"
L8_1 = {}
L8_1.config_id = 1389025
L8_1.name = "ANY_MONSTER_DIE_389025"
L9_1 = EventType
L9_1 = L9_1.EVENT_ANY_MONSTER_DIE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_389025"
L8_1.action = "action_EVENT_ANY_MONSTER_DIE_389025"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "slimeNum"
L2_1.value = 0
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 389001
L6_1 = 389002
L7_1 = 389003
L8_1 = 389004
L9_1 = 389005
L10_1 = 389013
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 389006
L6_1 = 389007
L7_1 = 389008
L8_1 = 389009
L9_1 = 389010
L10_1 = 389011
L11_1 = 389012
L12_1 = 389024
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "VARIABLE_CHANGE_389015"
L6_1 = "ANY_MONSTER_DIE_389016"
L7_1 = "ANY_MONSTER_DIE_389020"
L8_1 = "ANY_MONSTER_DIE_389021"
L9_1 = "ANY_MONSTER_DIE_389022"
L10_1 = "ANY_MONSTER_DIE_389023"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 389014
L7_1 = 389017
L8_1 = 389018
L9_1 = 389019
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 389026
L7_1 = 389027
L8_1 = 389028
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_389025"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "slimeNum"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 4 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_389015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 389017 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_389016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "slimeNum"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_389016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_389020 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1330023891"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = 1729
L2_2.y = 231
L2_2.z = -636
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 1110155
L6_2 = L2_2
L7_2 = 30
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ANY_MONSTER_DIE_389020 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 389014 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_389021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "slimeNum"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_389021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 389019 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_389022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "slimeNum"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_389022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 389018 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_389023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "slimeNum"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_389023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_389025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1330023892"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_389025 = L1_1