Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133002283.lua
2022-04-29 16:40:51 +02:00

456 lines
8.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133002283
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1026
L2_1.monster_id = 20010801
L3_1 = {}
L3_1.x = 1617.437
L3_1.y = 200.0
L3_1.z = -317.304
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 7.611
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 15
L2_1.drop_id = 1000100
L2_1.pose_id = 901
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 1027
L3_1.monster_id = 20010801
L4_1 = {}
L4_1.x = 1634.061
L4_1.y = 200.0
L4_1.z = -311.097
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 7.611
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 15
L3_1.drop_id = 1000100
L3_1.pose_id = 901
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 1028
L4_1.monster_id = 20010801
L5_1 = {}
L5_1.x = 1627.886
L5_1.y = 200.0
L5_1.z = -310.502
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 7.611
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.drop_id = 1000100
L4_1.pose_id = 901
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 1029
L5_1.monster_id = 20010801
L6_1 = {}
L6_1.x = 1624.211
L6_1.y = 200.0
L6_1.z = -314.748
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 7.611
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 15
L5_1.drop_id = 1000100
L5_1.pose_id = 901
L5_1.area_id = 3
L6_1 = {}
L6_1.config_id = 1030
L6_1.monster_id = 20010901
L7_1 = {}
L7_1.x = 1631.197
L7_1.y = 200.0
L7_1.z = -309.711
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 7.611
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 15
L6_1.drop_id = 1000100
L7_1 = {}
L8_1 = 1006
L7_1[1] = L8_1
L6_1.affix = L7_1
L6_1.area_id = 3
L7_1 = {}
L7_1.config_id = 1031
L7_1.monster_id = 20010801
L8_1 = {}
L8_1.x = 1634.454
L8_1.y = 200.0
L8_1.z = -313.804
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 7.611
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 15
L7_1.drop_id = 1000100
L8_1 = {}
L9_1 = 1006
L8_1[1] = L9_1
L7_1.affix = L8_1
L7_1.pose_id = 901
L7_1.area_id = 3
L8_1 = {}
L8_1.config_id = 1032
L8_1.monster_id = 20010801
L9_1 = {}
L9_1.x = 1626.869
L9_1.y = 200.0
L9_1.z = -315.036
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 73.674
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 15
L8_1.drop_id = 1000100
L9_1 = {}
L10_1 = 1006
L9_1[1] = L10_1
L8_1.affix = L9_1
L8_1.pose_id = 901
L8_1.area_id = 3
L9_1 = {}
L9_1.config_id = 1033
L9_1.monster_id = 20010801
L10_1 = {}
L10_1.x = 1625.183
L10_1.y = 200.0
L10_1.z = -310.281
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 131.206
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 15
L9_1.drop_id = 1000100
L10_1 = {}
L11_1 = 1006
L10_1[1] = L11_1
L9_1.affix = L10_1
L9_1.pose_id = 901
L9_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 2365
L2_1.gadget_id = 70300086
L3_1 = {}
L3_1.x = 1627.524
L3_1.y = 199.507
L3_1.z = -320.077
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.area_id = 3
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000377
L2_1.name = "ANY_MONSTER_LIVE_377"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_377"
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_377"
L3_1 = {}
L3_1.config_id = 1000378
L3_1.name = "ANY_MONSTER_DIE_378"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_378"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_378"
L4_1 = {}
L4_1.config_id = 1000379
L4_1.name = "CHALLENGE_SUCCESS_379"
L5_1 = EventType
L5_1 = L5_1.EVENT_CHALLENGE_SUCCESS
L4_1.event = L5_1
L4_1.source = "1001"
L4_1.condition = ""
L4_1.action = "action_EVENT_CHALLENGE_SUCCESS_379"
L5_1 = {}
L5_1.config_id = 1000380
L5_1.name = "CHALLENGE_FAIL_380"
L6_1 = EventType
L6_1 = L6_1.EVENT_CHALLENGE_FAIL
L5_1.event = L6_1
L5_1.source = "1001"
L5_1.condition = ""
L5_1.action = "action_EVENT_CHALLENGE_FAIL_380"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 2365
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 1026
L6_1 = 1027
L7_1 = 1028
L8_1 = 1029
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 2365
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_LIVE_377"
L6_1 = "ANY_MONSTER_DIE_378"
L7_1 = "CHALLENGE_SUCCESS_379"
L8_1 = "CHALLENGE_FAIL_380"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1026 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_377 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1001
L5_2 = 3001
L6_2 = 180
L7_2 = 133002283
L8_2 = 8
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_377 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_378 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1030
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1031
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1032
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1033
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_378 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13300228304"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_379 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133002283
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13300228305"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_380 = L1_1