mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
453 lines
8.6 KiB
Lua
453 lines
8.6 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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L0_1 = {}
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L0_1.group_id = 133002267
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 955
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L2_1.monster_id = 21010501
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L3_1 = {}
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L3_1.x = 1786.154
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L3_1.y = 244.892
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L3_1.z = -657.0
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 338.2
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
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L2_1.disableWander = true
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L2_1.area_id = 3
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L3_1 = {}
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L3_1.config_id = 956
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L3_1.monster_id = 21010501
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L4_1 = {}
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L4_1.x = 1786.752
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L4_1.y = 244.931
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L4_1.z = -659.303
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 20.8
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
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L3_1.disableWander = true
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L3_1.area_id = 3
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L4_1 = {}
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L4_1.config_id = 957
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L4_1.monster_id = 21020101
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L5_1 = {}
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L5_1.x = 1782.783
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L5_1.y = 244.856
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L5_1.z = -659.582
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 78.563
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
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L4_1.disableWander = true
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L4_1.area_id = 3
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L5_1 = {}
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L5_1.config_id = 958
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L5_1.monster_id = 21010901
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L6_1 = {}
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L6_1.x = 1786.608
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L6_1.y = 245.159
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L6_1.z = -665.279
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 2.106
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
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L5_1.disableWander = true
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L5_1.area_id = 3
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L6_1 = {}
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L6_1.config_id = 959
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L6_1.monster_id = 21010901
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L7_1 = {}
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L7_1.x = 1787.228
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L7_1.y = 245.116
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L7_1.z = -663.05
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 18.2
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L6_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
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L6_1.disableWander = true
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L6_1.area_id = 3
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L7_1 = {}
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L7_1.config_id = 960
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L7_1.monster_id = 21010601
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L8_1 = {}
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L8_1.x = 1762.038
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L8_1.y = 249.315
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L8_1.z = -663.915
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 91.374
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 1
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L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L7_1.area_id = 3
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L8_1 = {}
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L8_1.config_id = 961
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L8_1.monster_id = 21010601
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L9_1 = {}
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L9_1.x = 1762.174
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L9_1.y = 249.14
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L9_1.z = -662.431
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 64.271
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 1
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L8_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L8_1.area_id = 3
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L9_1 = {}
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L9_1.config_id = 962
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L9_1.monster_id = 21020201
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L10_1 = {}
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L10_1.x = 1764.779
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L10_1.y = 248.798
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L10_1.z = -660.925
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 123.38
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 1
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L9_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
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L9_1.area_id = 3
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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L1_1[8] = L9_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 2240
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L2_1.gadget_id = 70220013
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L3_1 = {}
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L3_1.x = 1782.202
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L3_1.y = 245.09
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L3_1.z = -666.607
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 328.3
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.area_id = 3
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L3_1 = {}
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L3_1.config_id = 2241
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L3_1.gadget_id = 70220013
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L4_1 = {}
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L4_1.x = 1780.424
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L4_1.y = 245.115
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L4_1.z = -665.274
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 342.9
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.area_id = 3
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L4_1 = {}
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L4_1.config_id = 2248
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L4_1.gadget_id = 70300106
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L5_1 = {}
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L5_1.x = 1796.35
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L5_1.y = 246.184
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L5_1.z = -661.121
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 172.753
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.area_id = 3
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L5_1 = {}
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L5_1.config_id = 2249
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L5_1.gadget_id = 70300106
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L6_1 = {}
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L6_1.x = 1795.188
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L6_1.y = 246.032
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L6_1.z = -656.7
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 173.413
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L5_1.area_id = 3
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1000346
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L2_1.name = "ANY_MONSTER_DIE_346"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_346"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_346"
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L3_1 = {}
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L3_1.config_id = 1000347
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L3_1.name = "ANY_MONSTER_LIVE_347"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_LIVE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_347"
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L3_1.action = "action_EVENT_ANY_MONSTER_LIVE_347"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = true
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 955
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L5_1 = 956
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L6_1 = 957
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L7_1 = 958
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L8_1 = 959
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 2240
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L5_1 = 2241
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L6_1 = 2248
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L7_1 = 2249
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_346"
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L5_1 = "ANY_MONSTER_LIVE_347"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_346 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 961
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 962
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 960
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = 1775
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L2_2.y = 246
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L2_2.z = -659
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L3_2 = ScriptLib
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L3_2 = L3_2.ScenePlaySound
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L4_2 = A0_2
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L5_2 = {}
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L5_2.play_pos = L2_2
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L5_2.sound_name = "LevelHornSound001"
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L5_2.play_type = 1
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L5_2.is_broadcast = false
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L3_2 = L3_2(L4_2, L5_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_soundplay"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = {}
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L3_2.x = 1775
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L3_2.y = 246
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L3_2.z = -659
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L4_2 = ScriptLib
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L4_2 = L4_2.ShowReminderRadius
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L5_2 = A0_2
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L6_2 = 400004
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L7_2 = L3_2
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L8_2 = 50
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L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = 0
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return L4_2
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end
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action_EVENT_ANY_MONSTER_DIE_346 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 1644 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_LIVE_347 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetMonsterBattleByGroup
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L3_2 = A0_2
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L4_2 = 962
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L5_2 = 133002267
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetMonsterBattleByGroup
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L3_2 = A0_2
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L4_2 = 960
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L5_2 = 133002267
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetMonsterBattleByGroup
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L3_2 = A0_2
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L4_2 = 961
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L5_2 = 133002267
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_ANY_MONSTER_LIVE_347 = L1_1
|