Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133002230.lua
2022-04-29 16:40:51 +02:00

127 lines
1.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133002230
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1985
L2_1.gadget_id = 70310006
L3_1 = {}
L3_1.x = 2080.356
L3_1.y = 235.949
L3_1.z = -596.167
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 19.58
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 15
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 1986
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 2078.385
L4_1.y = 236.798
L4_1.z = -592.11
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 6.652
L4_1.y = 46.927
L4_1.z = 355.291
L3_1.rot = L4_1
L3_1.level = 15
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 1988
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = 2080.509
L5_1.y = 236.625
L5_1.z = -591.52
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 3.65
L5_1.y = 18.815
L5_1.z = 352.715
L4_1.rot = L5_1
L4_1.level = 15
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 1989
L5_1.gadget_id = 70220014
L6_1 = {}
L6_1.x = 2075.87
L6_1.y = 235.897
L6_1.z = -598.731
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 297.188
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 15
L5_1.area_id = 3
L6_1 = {}
L6_1.config_id = 1990
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = 2075.924
L7_1.y = 235.633
L7_1.z = -600.327
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 297.188
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 15
L6_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 1985
L5_1 = 1986
L6_1 = 1988
L7_1 = 1989
L8_1 = 1990
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1