Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133002157.lua
2022-04-29 16:40:51 +02:00

181 lines
2.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133002157
L1_1 = {}
L2_1 = {}
L2_1.config_id = 460
L2_1.monster_id = 28020301
L3_1 = {}
L3_1.x = 1722.384
L3_1.y = 224.841
L3_1.z = -567.209
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\232\181\176\229\133\189"
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 461
L3_1.monster_id = 28020301
L4_1 = {}
L4_1.x = 1749.841
L4_1.y = 229.149
L4_1.z = -595.438
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\232\181\176\229\133\189"
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 462
L4_1.monster_id = 28020301
L5_1 = {}
L5_1.x = 1712.577
L5_1.y = 234.781
L5_1.z = -597.107
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\232\181\176\229\133\189"
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 463
L5_1.monster_id = 28020301
L6_1 = {}
L6_1.x = 1748.296
L6_1.y = 232.382
L6_1.z = -613.105
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\232\181\176\229\133\189"
L5_1.area_id = 3
L6_1 = {}
L6_1.config_id = 464
L6_1.monster_id = 28020301
L7_1 = {}
L7_1.x = 1715.627
L7_1.y = 233.597
L7_1.z = -593.547
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\232\181\176\229\133\189"
L6_1.area_id = 3
L7_1 = {}
L7_1.config_id = 465
L7_1.monster_id = 28020301
L8_1 = {}
L8_1.x = 1749.183
L8_1.y = 231.931
L8_1.z = -610.357
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\232\181\176\229\133\189"
L7_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 460
L5_1 = 461
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 462
L6_1 = 463
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 464
L5_1[1] = L6_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 465
L6_1[1] = L7_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1