Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133002086.lua
2022-04-29 16:40:51 +02:00

242 lines
4.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133002086
L1_1 = {}
L2_1 = {}
L2_1.config_id = 197
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = 1772.783
L3_1.y = 241.662
L3_1.z = -763.671
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 198
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 1773.143
L4_1.y = 241.781
L4_1.z = -765.77
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 199
L4_1.monster_id = 21010501
L5_1 = {}
L5_1.x = 1768.39
L5_1.y = 245.895
L5_1.z = -748.624
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.isOneoff = true
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 332
L5_1.monster_id = 21010701
L6_1 = {}
L6_1.x = 1774.545
L6_1.y = 241.446
L6_1.z = -764.493
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 10
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.area_id = 3
L6_1 = {}
L6_1.config_id = 333
L6_1.monster_id = 21010701
L7_1 = {}
L7_1.x = 1774.304
L7_1.y = 241.376
L7_1.z = -762.418
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 10
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.area_id = 3
L7_1 = {}
L7_1.config_id = 334
L7_1.monster_id = 21010301
L8_1 = {}
L8_1.x = 1775.278
L8_1.y = 241.268
L8_1.z = -763.807
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 10
L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L7_1.area_id = 3
L8_1 = {}
L8_1.config_id = 335
L8_1.monster_id = 21010301
L9_1 = {}
L9_1.x = 1772.133
L9_1.y = 241.849
L9_1.z = -762.253
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 10
L8_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L8_1.area_id = 3
L9_1 = {}
L9_1.config_id = 336
L9_1.monster_id = 21010601
L10_1 = {}
L10_1.x = 1768.343
L10_1.y = 245.931
L10_1.z = -747.609
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 10
L9_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L9_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 150
L3_1 = {}
L4_1 = {}
L5_1 = 197
L6_1 = 198
L7_1 = 199
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 332
L7_1 = 333
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 334
L9_1 = 335
L10_1 = 336
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L7_1 = {}
L8_1 = {}
L7_1.monsters = L8_1
L8_1 = {}
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
suites = L1_1