Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133002074.lua
2022-04-29 16:40:51 +02:00

297 lines
5.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133002074
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1019
L2_1.gadget_id = 70690001
L3_1 = {}
L3_1.x = 1616.647
L3_1.y = 233.505
L3_1.z = -500.503
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 90.0
L3_1.y = 16.707
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.persistent = true
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 1021
L3_1.gadget_id = 70690001
L4_1 = {}
L4_1.x = 1616.722
L4_1.y = 247.694
L4_1.z = -492.147
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 338.3
L4_1.y = 16.41
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L3_1.persistent = true
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 1022
L4_1.gadget_id = 70690001
L5_1 = {}
L5_1.x = 1619.049
L5_1.y = 251.977
L5_1.z = -480.852
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 17.9
L5_1.y = 196.3
L5_1.z = 180.0
L4_1.rot = L5_1
L4_1.level = 10
L4_1.persistent = true
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 1023
L5_1.gadget_id = 70690001
L6_1 = {}
L6_1.x = 1621.893
L6_1.y = 256.504
L6_1.z = -467.018
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 327.9
L6_1.y = 6.05
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 10
L5_1.persistent = true
L5_1.area_id = 3
L6_1 = {}
L6_1.config_id = 2168
L6_1.gadget_id = 70690001
L7_1 = {}
L7_1.x = 1617.034
L7_1.y = 240.357
L7_1.z = -500.985
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 90.0
L7_1.y = 16.707
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 10
L6_1.persistent = true
L6_1.area_id = 3
L7_1 = {}
L7_1.config_id = 74001
L7_1.gadget_id = 70900039
L8_1 = {}
L8_1.x = 1614.82
L8_1.y = 229.382
L8_1.z = -506.982
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 4.206
L8_1.y = 27.1
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 10
L7_1.persistent = true
L7_1.area_id = 3
L8_1 = {}
L8_1.config_id = 74003
L8_1.gadget_id = 70500000
L9_1 = {}
L9_1.x = 1627.557
L9_1.y = 266.352
L9_1.z = -440.195
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 123.547
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 10
L8_1.point_type = 4001001
L8_1.isOneoff = true
L9_1 = {}
L9_1.name = "gather"
L9_1.exp = 3
L8_1.explore = L9_1
L8_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1074002
L2_1.name = "GADGET_STATE_CHANGE_74002"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_74002"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_74002"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1074004
L3_1.name = "GATHER_74004"
L4_1 = EventType
L4_1 = L4_1.EVENT_GATHER
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GATHER_74004"
L3_1.action = "action_EVENT_GATHER_74004"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 74001
L5_1 = 74003
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_74002"
L5_1 = "GATHER_74004"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 1019
L6_1 = 1021
L7_1 = 1022
L8_1 = 1023
L9_1 = 2168
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 74001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_74002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133002074
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = {}
L2_2.x = 1627
L2_2.y = 266
L2_2.z = -440
L3_2 = {}
L3_2.x = 0
L3_2.y = 0
L3_2.z = 0
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = false
L6_2.duration = 4
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 0
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = false
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
end
action_EVENT_GADGET_STATE_CHANGE_74002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 74003 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GATHER_74004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.RemoveExtraGroupSuite
L3_2 = A0_2
L4_2 = 133002074
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_GATHER_74004 = L1_1