Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133001917.lua
2022-04-29 16:40:51 +02:00

317 lines
5.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133001917
L1_1 = {}
L2_1 = {}
L2_1.config_id = 917001
L2_1.monster_id = 21010501
L3_1 = {}
L3_1.x = 1961.819
L3_1.y = 205.419
L3_1.z = -1406.538
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 259.053
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 5
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.pose_id = 32
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 917002
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = 1970.43
L4_1.y = 205.757
L4_1.z = -1397.988
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 5
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.pose_id = 32
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 917003
L4_1.monster_id = 21010101
L5_1 = {}
L5_1.x = 1966.339
L5_1.y = 206.247
L5_1.z = -1406.91
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 58.946
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 5
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.pose_id = 9012
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 917004
L5_1.monster_id = 21010101
L6_1 = {}
L6_1.x = 1969.582
L6_1.y = 206.513
L6_1.z = -1404.295
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 188.579
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 5
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.pose_id = 9012
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 917005
L6_1.monster_id = 21030301
L7_1 = {}
L7_1.x = 1970.138
L7_1.y = 206.97
L7_1.z = -1409.042
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 311.256
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 5
L6_1.drop_id = 1000100
L6_1.disableWander = true
L6_1.pose_id = 9012
L6_1.area_id = 2
L7_1 = {}
L7_1.config_id = 917006
L7_1.monster_id = 21020201
L8_1 = {}
L8_1.x = 1973.248
L8_1.y = 207.486
L8_1.z = -1411.665
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 325.621
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 5
L7_1.drop_id = 1000100
L7_1.disableWander = true
L7_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 917007
L2_1.gadget_id = 70300107
L3_1 = {}
L3_1.x = 1969.031
L3_1.y = 206.697
L3_1.z = -1407.307
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 5
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 917008
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 1973.548
L4_1.y = 207.031
L4_1.z = -1405.629
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.089
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 5
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 917009
L4_1.gadget_id = 70220026
L5_1 = {}
L5_1.x = 1974.33
L5_1.y = 206.869
L5_1.z = -1403.784
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 29.832
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 5
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 917010
L5_1.gadget_id = 70220026
L6_1 = {}
L6_1.x = 1975.046
L6_1.y = 207.171
L6_1.z = -1405.992
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 8.168
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 5
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 917011
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = 1966.243
L7_1.y = 206.426
L7_1.z = -1410.107
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 5
L6_1.area_id = 2
L7_1 = {}
L7_1.config_id = 917012
L7_1.gadget_id = 70220014
L8_1 = {}
L8_1.x = 1966.746
L8_1.y = 206.504
L8_1.z = -1411.229
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 5
L7_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1917013
L2_1.name = "ANY_MONSTER_DIE_917013"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_917013"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_917013"
L2_1.trigger_count = 0
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 917001
L5_1 = 917002
L6_1 = 917003
L7_1 = 917004
L8_1 = 917005
L9_1 = 917006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 917007
L5_1 = 917008
L6_1 = 917009
L7_1 = 917010
L8_1 = 917011
L9_1 = 917012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_917013"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_917013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1330019171"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_917013 = L1_1