Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133001360.lua
2022-04-29 16:40:51 +02:00

288 lines
5.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133001360
L1_1 = {}
L1_1.gadget_id = 360004
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 360001
L3_1.gadget_id = 70310011
L4_1 = {}
L4_1.x = 1417.503
L4_1.y = 235.86
L4_1.z = -1471.948
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 358.241
L4_1.y = 359.836
L4_1.z = 10.62
L3_1.rot = L4_1
L3_1.level = 15
L3_1.persistent = true
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 360002
L4_1.gadget_id = 70310011
L5_1 = {}
L5_1.x = 1426.392
L5_1.y = 238.526
L5_1.z = -1453.99
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 359.157
L5_1.y = 359.789
L5_1.z = 14.039
L4_1.rot = L5_1
L4_1.level = 15
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.persistent = true
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 360003
L5_1.gadget_id = 70310011
L6_1 = {}
L6_1.x = 1407.91
L6_1.y = 235.984
L6_1.z = -1467.468
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 350.252
L6_1.y = 0.153
L6_1.z = 358.21
L5_1.rot = L6_1
L5_1.level = 15
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L5_1.persistent = true
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 360004
L6_1.gadget_id = 70211101
L7_1 = {}
L7_1.x = 1416.305
L7_1.y = 237.562
L7_1.z = -1454.991
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 359.327
L7_1.y = 29.703
L7_1.z = 350.43
L6_1.rot = L7_1
L6_1.level = 11
L6_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183"
L6_1.showcutscene = true
L6_1.isOneoff = true
L6_1.persistent = true
L7_1 = {}
L7_1.name = "chest"
L7_1.exp = 1
L6_1.explore = L7_1
L6_1.area_id = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1360005
L3_1.name = "GADGET_STATE_CHANGE_360005"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_360005"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_360005"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1360006
L4_1.name = "GADGET_STATE_CHANGE_360006"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_360006"
L5_1 = {}
L5_1.config_id = 1360007
L5_1.name = "GADGET_CREATE_360007"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_CREATE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_CREATE_360007"
L5_1.action = "action_EVENT_GADGET_CREATE_360007"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "start"
L3_1.value = 2
L3_1.no_refresh = true
L2_1[1] = L3_1
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 360001
L6_1 = 360002
L7_1 = 360003
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GADGET_STATE_CHANGE_360005"
L6_1 = "GADGET_STATE_CHANGE_360006"
L7_1 = "GADGET_CREATE_360007"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "start"
L2_2 = L2_2(L3_2, L4_2)
L3_2 = suites
L3_2 = L3_2[1]
L3_2 = L3_2.gadgets
L3_2 = #L3_2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_360005 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "start"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "start"
L5_2 = -1
L2_2(L3_2, L4_2, L5_2)
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "start"
L2_2 = L2_2(L3_2, L4_2)
L3_2 = suites
L3_2 = L3_2[1]
L3_2 = L3_2.gadgets
L3_2 = #L3_2
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id
L4_2.config_id = L5_2
L2_2(L3_2, L4_2)
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_360005 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 1008
L5_2 = 1
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_360006 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = L1_1.gadget_id
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_360007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 1008
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_360007 = L2_1