Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133001329.lua
2022-04-29 16:40:51 +02:00

88 lines
1.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133001329
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 329001
L2_1.gadget_id = 70900340
L3_1 = {}
L3_1.x = 1836.042
L3_1.y = 204.247
L3_1.z = -1221.109
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 5
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 329002
L3_1.gadget_id = 70900340
L4_1 = {}
L4_1.x = 1830.749
L4_1.y = 205.024
L4_1.z = -1232.762
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 5
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 329003
L4_1.gadget_id = 70900340
L5_1 = {}
L5_1.x = 1826.36
L5_1.y = 205.301
L5_1.z = -1225.929
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 5
L4_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 329001
L5_1 = 329002
L6_1 = 329003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1