Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133001200.lua
2022-04-29 16:40:51 +02:00

128 lines
2.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133001200
L1_1 = {}
L2_1 = {}
L2_1.config_id = 882
L2_1.monster_id = 28030401
L3_1 = {}
L3_1.x = 1709.229
L3_1.y = 264.783
L3_1.z = -1323.221
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\233\184\159\231\177\187"
L2_1.pose_id = 2
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 883
L3_1.monster_id = 28030401
L4_1 = {}
L4_1.x = 1708.255
L4_1.y = 264.875
L4_1.z = -1324.679
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\233\184\159\231\177\187"
L3_1.pose_id = 2
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 884
L4_1.monster_id = 28030401
L5_1 = {}
L5_1.x = 1708.273
L5_1.y = 264.73
L5_1.z = -1322.298
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\233\184\159\231\177\187"
L4_1.pose_id = 2
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 885
L5_1.monster_id = 28030401
L6_1 = {}
L6_1.x = 1707.002
L6_1.y = 264.926
L6_1.z = -1325.453
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\233\184\159\231\177\187"
L5_1.pose_id = 2
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 886
L6_1.monster_id = 28030401
L7_1 = {}
L7_1.x = 1707.189
L7_1.y = 264.84
L7_1.z = -1324.031
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\233\184\159\231\177\187"
L6_1.pose_id = 2
L6_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 883
L5_1 = 885
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1