Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133001146.lua
2022-04-29 16:40:51 +02:00

282 lines
5.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133001146
L1_1 = {}
L1_1.gadget_id = 146004
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 146001
L3_1.gadget_id = 70900007
L4_1 = {}
L4_1.x = 1856.139
L4_1.y = 199.448
L4_1.z = -1241.008
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 313.713
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 5
L3_1.persistent = true
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 146002
L4_1.gadget_id = 70900008
L5_1 = {}
L5_1.x = 1876.844
L5_1.y = 202.044
L5_1.z = -1244.728
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 311.829
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 5
L4_1.persistent = true
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 146003
L5_1.gadget_id = 70900009
L6_1 = {}
L6_1.x = 1857.176
L6_1.y = 196.257
L6_1.z = -1260.562
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 318.339
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 5
L5_1.persistent = true
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 146004
L6_1.gadget_id = 70211121
L7_1 = {}
L7_1.x = 1860.642
L7_1.y = 199.461
L7_1.z = -1235.414
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 132.353
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\232\146\153\229\190\183"
L6_1.showcutscene = true
L6_1.isOneoff = true
L6_1.persistent = true
L7_1 = {}
L7_1.name = "chest"
L7_1.exp = 1
L6_1.explore = L7_1
L6_1.area_id = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1146005
L3_1.name = "GADGET_STATE_CHANGE_146005"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_146005"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_146005"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1146006
L4_1.name = "GADGET_STATE_CHANGE_146006"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_146006"
L5_1 = {}
L5_1.config_id = 1146007
L5_1.name = "GADGET_CREATE_146007"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_CREATE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_CREATE_146007"
L5_1.action = "action_EVENT_GADGET_CREATE_146007"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "start"
L3_1.value = 0
L3_1.no_refresh = true
L2_1[1] = L3_1
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 146001
L6_1 = 146002
L7_1 = 146003
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GADGET_STATE_CHANGE_146005"
L6_1 = "GADGET_STATE_CHANGE_146006"
L7_1 = "GADGET_CREATE_146007"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "start"
L2_2 = L2_2(L3_2, L4_2)
L3_2 = suites
L3_2 = L3_2[1]
L3_2 = L3_2.gadgets
L3_2 = #L3_2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_146005 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "start"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "start"
L5_2 = -1
L2_2(L3_2, L4_2, L5_2)
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "start"
L2_2 = L2_2(L3_2, L4_2)
L3_2 = suites
L3_2 = L3_2[1]
L3_2 = L3_2.gadgets
L3_2 = #L3_2
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id
L4_2.config_id = L5_2
L2_2(L3_2, L4_2)
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_146005 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 1008
L5_2 = 1
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_146006 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = L1_1.gadget_id
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_146007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 1008
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_146007 = L2_1