mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
401 lines
8.2 KiB
Lua
401 lines
8.2 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133001108
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 543
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L2_1.monster_id = 21020101
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L3_1 = {}
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L3_1.x = 1250.835
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L3_1.y = 254.328
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L3_1.z = -1474.795
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 161.147
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 19
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L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
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L2_1.pose_id = 401
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L2_1.area_id = 2
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L1_1[1] = L2_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1778
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L2_1.gadget_id = 70900008
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L3_1 = {}
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L3_1.x = 1254.271
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L3_1.y = 254.299
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L3_1.z = -1479.723
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 180.496
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 15
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L3_1 = GadgetState
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L3_1 = L3_1.GearStop
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L2_1.state = L3_1
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L2_1.persistent = true
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L2_1.area_id = 2
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L3_1 = {}
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L3_1.config_id = 1779
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L3_1.gadget_id = 70211111
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L4_1 = {}
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L4_1.x = 1362.223
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L4_1.y = 235.701
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L4_1.z = -1553.415
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 326.524
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 11
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L3_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\232\146\153\229\190\183"
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L3_1.showcutscene = true
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L3_1.isOneoff = true
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L3_1.persistent = true
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L4_1 = {}
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L4_1.name = "chest"
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L4_1.exp = 1
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L3_1.explore = L4_1
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L3_1.area_id = 2
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L4_1 = {}
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L4_1.config_id = 3037
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L4_1.gadget_id = 70211022
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L5_1 = {}
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L5_1.x = 1249.536
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L5_1.y = 254.61
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L5_1.z = -1472.395
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 172.582
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 11
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L4_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\232\146\153\229\190\183"
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L5_1 = GadgetState
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L5_1 = L5_1.ChestLocked
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L4_1.state = L5_1
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L4_1.isOneoff = true
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L4_1.persistent = true
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L5_1 = {}
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L5_1.name = "chest"
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L5_1.exp = 1
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L4_1.explore = L5_1
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L4_1.area_id = 2
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1000092
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L2_1.name = "GADGET_STATE_CHANGE_92"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_92"
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L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_92"
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L2_1.tlog_tag = "\232\167\163\233\153\164\229\165\189\231\157\161\230\151\143\229\176\129\229\141\176"
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L3_1 = {}
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L3_1.config_id = 1000098
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L3_1.name = "ANY_MONSTER_DIE_98"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_98"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_98"
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L4_1 = {}
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L4_1.config_id = 1000198
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L4_1.name = "TIMER_EVENT_198"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_TIMER_EVENT
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L4_1.event = L5_1
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L4_1.source = "KillPZ"
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L4_1.condition = ""
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L4_1.action = "action_EVENT_TIMER_EVENT_198"
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L5_1 = {}
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L5_1.config_id = 1108001
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L5_1.name = "GADGET_CREATE_108001"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_GADGET_CREATE
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_GADGET_CREATE_108001"
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L5_1.action = "action_EVENT_GADGET_CREATE_108001"
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L5_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = true
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 543
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L3_1[1] = L4_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 1778
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L5_1 = 3037
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GADGET_STATE_CHANGE_92"
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L5_1 = "ANY_MONSTER_DIE_98"
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L6_1 = "TIMER_EVENT_198"
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L7_1 = "GADGET_CREATE_108001"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 1778 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.GearStart
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_92 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGroupTimerEvent
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L3_2 = A0_2
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L4_2 = 133001108
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L5_2 = "KillPZ"
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L6_2 = 2
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupReplaceable
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L3_2 = A0_2
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L4_2 = 133001108
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L5_2 = true
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.PlayCutScene
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L3_2 = A0_2
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L4_2 = 9
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L5_2 = 0
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : play_cutscene"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_92 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if L2_2 ~= 543 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_98 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 1778
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = 1254
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L2_2.y = 255
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L2_2.z = -1479
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L3_2 = {}
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L3_2.x = 0
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L3_2.y = 0
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L3_2.z = 0
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L4_2 = ScriptLib
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L4_2 = L4_2.BeginCameraSceneLook
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L5_2 = A0_2
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L6_2 = {}
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L6_2.look_pos = L2_2
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L6_2.is_allow_input = false
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L6_2.duration = 1
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L6_2.is_force = true
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L6_2.is_broadcast = false
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L6_2.is_recover_keep_current = true
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L6_2.delay = 1
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L6_2.is_set_follow_pos = false
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L6_2.follow_pos = L3_2
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L6_2.is_force_walk = false
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L6_2.is_change_play_mode = false
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L6_2.is_set_screen_XY = false
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L6_2.screen_x = 0
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L6_2.screen_y = 0
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = ScriptLib
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L4_2 = L4_2.SetGadgetStateByConfigId
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L5_2 = A0_2
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L6_2 = 3037
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L7_2 = GadgetState
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L7_2 = L7_2.Default
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L4_2 = L4_2(L5_2, L6_2, L7_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = 0
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return L4_2
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end
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action_EVENT_ANY_MONSTER_DIE_98 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.KillGroupEntity
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 133001088
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L5_2 = {}
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L4_2.monsters = L5_2
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L5_2 = {}
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L6_2 = 1775
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L5_2[1] = L6_2
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L4_2.gadgets = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_TIMER_EVENT_198 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = A1_2.param1
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if 1778 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.GearStart
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L3_2 = ScriptLib
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L3_2 = L3_2.GetGadgetStateByConfigId
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L4_2 = A0_2
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L5_2 = 0
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L6_2 = A1_2.param1
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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if L2_2 == L3_2 then
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goto lbl_16
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_16::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_CREATE_108001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.KillGroupEntity
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 133001088
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L5_2 = {}
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L4_2.monsters = L5_2
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L5_2 = {}
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L6_2 = 1775
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L5_2[1] = L6_2
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L4_2.gadgets = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_CREATE_108001 = L1_1
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