Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133001018.lua
2022-04-29 16:40:51 +02:00

129 lines
2.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133001018
L1_1 = {}
L2_1 = {}
L2_1.config_id = 18001
L2_1.monster_id = 28050101
L3_1 = {}
L3_1.x = 1470.003
L3_1.y = 272.136
L3_1.z = -1792.723
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 15
L2_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 18002
L3_1.monster_id = 28050101
L4_1 = {}
L4_1.x = 1334.55
L4_1.y = 281.931
L4_1.z = -1793.635
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 15
L3_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 18003
L4_1.monster_id = 28050101
L5_1 = {}
L5_1.x = 1441.313
L5_1.y = 281.088
L5_1.z = -1840.202
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 18004
L5_1.monster_id = 28050101
L6_1 = {}
L6_1.x = 1409.963
L6_1.y = 286.288
L6_1.z = -1815.145
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.312
L6_1.y = 79.546
L6_1.z = 1.691
L5_1.rot = L6_1
L5_1.level = 15
L5_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 18005
L6_1.monster_id = 28050101
L7_1 = {}
L7_1.x = 1410.021
L7_1.y = 285.995
L7_1.z = -1813.971
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 117.421
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 15
L6_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L6_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 18001
L5_1 = 18002
L6_1 = 18003
L7_1 = 18004
L8_1 = 18005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1