Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133001009.lua
2022-04-29 16:40:51 +02:00

370 lines
6.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 133001009
L1_1 = {}
L2_1 = {}
L2_1.config_id = 9001
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = 1437.978
L3_1.y = 240.976
L3_1.z = -1488.266
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 58.84
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 9003
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = 1443.158
L4_1.y = 257.706
L4_1.z = -1467.85
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 7.7
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.pose_id = 32
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 9010
L4_1.monster_id = 21010501
L5_1 = {}
L5_1.x = 1402.697
L5_1.y = 241.497
L5_1.z = -1468.369
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 108.6
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.pose_id = 32
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 9014
L5_1.monster_id = 21020201
L6_1 = {}
L6_1.x = 1425.806
L6_1.y = 237.742
L6_1.z = -1481.177
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 267.2
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 26
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.pose_id = 401
L5_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 9002
L2_1.gadget_id = 70220067
L3_1 = {}
L3_1.x = 1443.558
L3_1.y = 241.929
L3_1.z = -1505.18
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 9004
L3_1.gadget_id = 70220066
L4_1 = {}
L4_1.x = 1424.048
L4_1.y = 237.582
L4_1.z = -1478.35
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 9005
L4_1.gadget_id = 70300090
L5_1 = {}
L5_1.x = 1442.314
L5_1.y = 251.81
L5_1.z = -1469.251
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 9006
L5_1.gadget_id = 70300083
L6_1 = {}
L6_1.x = 1404.891
L6_1.y = 236.694
L6_1.z = -1463.057
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 274.7
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 9007
L6_1.gadget_id = 70300083
L7_1 = {}
L7_1.x = 1406.916
L7_1.y = 239.102
L7_1.z = -1452.126
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 275.46
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 2
L7_1 = {}
L7_1.config_id = 9009
L7_1.gadget_id = 70300090
L8_1 = {}
L8_1.x = 1401.903
L8_1.y = 235.966
L8_1.z = -1467.94
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 2
L8_1 = {}
L8_1.config_id = 9012
L8_1.gadget_id = 70220066
L9_1 = {}
L9_1.x = 1425.191
L9_1.y = 238.019
L9_1.z = -1478.138
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 2
L9_1 = {}
L9_1.config_id = 9013
L9_1.gadget_id = 70310001
L10_1 = {}
L10_1.x = 1443.862
L10_1.y = 241.99
L10_1.z = -1503.313
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = GadgetState
L10_1 = L10_1.GearStart
L9_1.state = L10_1
L9_1.area_id = 2
L10_1 = {}
L10_1.config_id = 9015
L10_1.gadget_id = 70310006
L11_1 = {}
L11_1.x = 1423.992
L11_1.y = 237.157
L11_1.z = -1481.411
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = GadgetState
L11_1 = L11_1.GearStart
L10_1.state = L11_1
L10_1.area_id = 2
L11_1 = {}
L11_1.config_id = 9018
L11_1.gadget_id = 70300084
L12_1 = {}
L12_1.x = 1425.68
L12_1.y = 237.8
L12_1.z = -1471.961
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 247.6
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1009008
L2_1.name = "MONSTER_BATTLE_9008"
L3_1 = EventType
L3_1 = L3_1.EVENT_MONSTER_BATTLE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = "action_EVENT_MONSTER_BATTLE_9008"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1009011
L3_1.name = "ANY_GADGET_DIE_9011"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_GADGET_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_ANY_GADGET_DIE_9011"
L3_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 9001
L5_1 = 9003
L6_1 = 9010
L7_1 = 9014
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 9002
L5_1 = 9004
L6_1 = 9005
L7_1 = 9006
L8_1 = 9007
L9_1 = 9009
L10_1 = 9012
L11_1 = 9013
L12_1 = 9015
L13_1 = 9018
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "MONSTER_BATTLE_9008"
L5_1 = "ANY_GADGET_DIE_9011"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133001006"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_9008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133001006"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_9011 = L1_1