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ExcelBinData - GenshinData [Fixed camelCase -> PascalCase] BinOutput - 2.6 Razmoth BinOutput with Yelan & Shinobu Avatar File Added from GenshinData Scripts - From lilmayofuksu/animepython [2.6.51 Luas]
170 lines
3.0 KiB
Lua
170 lines
3.0 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
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L0_1 = {}
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L0_1.group_id = 220131013
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 13001
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L2_1.gadget_id = 70310020
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L3_1 = {}
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L3_1.x = 90.61
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L3_1.y = -4.173
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L3_1.z = -10.153
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.is_use_point_array = true
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L3_1 = {}
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L3_1.config_id = 13003
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L3_1.gadget_id = 70710348
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L4_1 = {}
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L4_1.x = 103.291
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L4_1.y = -13.958
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L4_1.z = -24.912
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 90.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L4_1 = {}
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L4_1.config_id = 13004
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L4_1.gadget_id = 70710348
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L5_1 = {}
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L5_1.x = 114.065
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L5_1.y = -13.961
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L5_1.z = -26.57
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 270.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 13002
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 2
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L3_1 = {}
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L3_1.x = 90.347
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L3_1.y = -3.113
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L3_1.z = -10.178
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L2_1.pos = L3_1
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L1_1[1] = L2_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1013002
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L2_1.name = "ENTER_REGION_13002"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ENTER_REGION_13002"
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L2_1.action = "action_EVENT_ENTER_REGION_13002"
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L2_1.trigger_count = 0
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 13001
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L5_1 = 13003
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L6_1 = 13004
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 13002
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L3_1[1] = L4_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ENTER_REGION_13002"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 13002 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_13002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
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L2_2 = {}
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L2_2.route_type = 0
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L2_2.turn_mode = false
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L3_2 = ScriptLib
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L3_2 = L3_2.SetPlatformPointArray
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L4_2 = A0_2
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L5_2 = 13001
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L6_2 = 3
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L7_2 = {}
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L8_2 = 3
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L9_2 = 2
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L10_2 = 1
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L7_2[1] = L8_2
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L7_2[2] = L9_2
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L7_2[3] = L10_2
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L8_2 = L2_2
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : set_platform_pointArray"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ENTER_REGION_13002 = L1_1
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