Grasscutter_Resources/Resources/Scripts/Scene/20131/scene20131_group220131013.lua
Anush b851558b8a V2.7 Resources [Not BinOutput]
ExcelBinData - GenshinData [Fixed camelCase -> PascalCase]
BinOutput - 2.6 Razmoth BinOutput with Yelan & Shinobu Avatar File Added from GenshinData
Scripts - From lilmayofuksu/animepython [2.6.51 Luas]
2022-05-28 14:03:10 +05:30

170 lines
3.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 220131013
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 13001
L2_1.gadget_id = 70310020
L3_1 = {}
L3_1.x = 90.61
L3_1.y = -4.173
L3_1.z = -10.153
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.is_use_point_array = true
L3_1 = {}
L3_1.config_id = 13003
L3_1.gadget_id = 70710348
L4_1 = {}
L4_1.x = 103.291
L4_1.y = -13.958
L4_1.z = -24.912
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 90.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 13004
L4_1.gadget_id = 70710348
L5_1 = {}
L5_1.x = 114.065
L5_1.y = -13.961
L5_1.z = -26.57
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 270.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 13002
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 2
L3_1 = {}
L3_1.x = 90.347
L3_1.y = -3.113
L3_1.z = -10.178
L2_1.pos = L3_1
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1013002
L2_1.name = "ENTER_REGION_13002"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_13002"
L2_1.action = "action_EVENT_ENTER_REGION_13002"
L2_1.trigger_count = 0
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 13001
L5_1 = 13003
L6_1 = 13004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 13002
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_13002"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 13002 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_13002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = {}
L2_2.route_type = 0
L2_2.turn_mode = false
L3_2 = ScriptLib
L3_2 = L3_2.SetPlatformPointArray
L4_2 = A0_2
L5_2 = 13001
L6_2 = 3
L7_2 = {}
L8_2 = 3
L9_2 = 2
L10_2 = 1
L7_2[1] = L8_2
L7_2[2] = L9_2
L7_2[3] = L10_2
L8_2 = L2_2
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : set_platform_pointArray"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ENTER_REGION_13002 = L1_1