mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
354 lines
6.1 KiB
Lua
354 lines
6.1 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
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L0_1 = {}
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L0_1.group_id = 220123006
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 6001
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L2_1.monster_id = 25100301
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L3_1 = {}
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L3_1.x = 22.715
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L3_1.y = -17.86
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L3_1.z = -14.517
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.disableWander = true
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L3_1 = {}
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L4_1 = 1101
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L3_1[1] = L4_1
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L2_1.affix = L3_1
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L2_1.pose_id = 1003
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L3_1 = {}
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L3_1.config_id = 6002
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L3_1.monster_id = 25100401
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L4_1 = {}
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L4_1.x = 22.496
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L4_1.y = -17.858
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L4_1.z = -9.201
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 180.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.disableWander = true
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L4_1 = {}
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L5_1 = 1101
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L4_1[1] = L5_1
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L3_1.affix = L4_1
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L3_1.pose_id = 1003
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 6003
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L2_1.gadget_id = 70220065
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L3_1 = {}
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L3_1.x = 12.124
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L3_1.y = -17.545
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L3_1.z = -10.924
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.drop_id = 1000100
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L2_1.drop_count = 1
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L3_1 = {}
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L3_1.config_id = 6004
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L3_1.gadget_id = 70220048
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L4_1 = {}
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L4_1.x = 11.972
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L4_1.y = -17.545
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L4_1.z = -9.334
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L4_1 = {}
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L4_1.config_id = 6005
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L4_1.gadget_id = 70211012
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L5_1 = {}
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L5_1.x = 12.155
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L5_1.y = -17.545
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L5_1.z = -13.867
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 90.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\168\187\229\166\187"
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L5_1 = GadgetState
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L5_1 = L5_1.ChestLocked
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L4_1.state = L5_1
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L4_1.isOneoff = true
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L4_1.persistent = true
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L5_1 = {}
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L5_1.config_id = 6007
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L5_1.gadget_id = 70220065
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L6_1 = {}
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L6_1.x = 13.689
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L6_1.y = -17.545
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L6_1.z = -9.337
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L5_1.drop_id = 1000100
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L5_1.drop_count = 1
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L6_1 = {}
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L6_1.config_id = 6008
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L6_1.gadget_id = 70220065
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L7_1 = {}
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L7_1.x = 15.917
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L7_1.y = -17.495
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L7_1.z = -1.798
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L6_1.drop_id = 1000100
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L6_1.drop_count = 1
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L7_1 = {}
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L7_1.config_id = 6009
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L7_1.gadget_id = 70220048
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L8_1 = {}
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L8_1.x = 17.727
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L8_1.y = -17.514
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L8_1.z = -2.461
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 0.0
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 1
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L8_1 = {}
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L8_1.config_id = 6010
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L8_1.gadget_id = 70220065
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L9_1 = {}
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L9_1.x = 29.606
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L9_1.y = -17.549
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L9_1.z = -1.707
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 0.0
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 1
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L8_1.drop_id = 1000100
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L8_1.drop_count = 1
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L9_1 = {}
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L9_1.config_id = 6011
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L9_1.gadget_id = 70220066
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L10_1 = {}
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L10_1.x = 28.364
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L10_1.y = -17.514
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L10_1.z = -1.758
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 0.0
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 1
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L9_1.drop_id = 1000100
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L9_1.drop_count = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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L1_1[8] = L9_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 6012
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 7
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L3_1 = {}
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L3_1.x = -0.069
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L3_1.y = -4.737
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L3_1.z = -28.625
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L2_1.pos = L3_1
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L1_1[1] = L2_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1006006
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L2_1.name = "ANY_MONSTER_DIE_6006"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6006"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_6006"
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L3_1 = {}
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L3_1.config_id = 1006012
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L3_1.name = "ENTER_REGION_6012"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ENTER_REGION
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ENTER_REGION_6012"
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L3_1.action = "action_EVENT_ENTER_REGION_6012"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 6003
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L5_1 = 6004
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L6_1 = 6005
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L7_1 = 6007
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L8_1 = 6008
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L9_1 = 6009
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L10_1 = 6010
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L11_1 = 6011
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L3_1[6] = L9_1
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L3_1[7] = L10_1
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L3_1[8] = L11_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 6012
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L3_1[1] = L4_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_6006"
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L5_1 = "ENTER_REGION_6012"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 6001
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L6_1 = 6002
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_6006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 6005
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_6006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 6012 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_6012 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 220123006
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_6012 = L1_1
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