mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
218 lines
4.0 KiB
Lua
218 lines
4.0 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
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L0_1 = {}
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L0_1.group_id = 220112001
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1001
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L2_1.monster_id = 29060101
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L3_1 = {}
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L3_1.x = 487.626
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L3_1.y = 100.544
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L3_1.z = 477.251
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 30.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.title_id = 151
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L2_1.special_name_id = 8
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L2_1.mark_flag = 1
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L1_1[1] = L2_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1002
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L2_1.gadget_id = 42906005
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L3_1 = {}
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L3_1.x = 492.268
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L3_1.y = 100.544
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L3_1.z = 488.951
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 40.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.mark_flag = 10
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L3_1 = {}
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L3_1.config_id = 1003
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L3_1.gadget_id = 70290108
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L4_1 = {}
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L4_1.config_id = 1005
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L4_1.gadget_id = 42906006
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L5_1 = {}
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L5_1.x = 492.268
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L5_1.y = 100.544
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L5_1.z = 488.951
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 40.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.mark_flag = 11
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1001004
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L2_1.name = "ANY_MONSTER_DIE_1004"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1004"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_1004"
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L3_1 = {}
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L3_1.config_id = 1001006
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L3_1.name = "GADGET_STATE_CHANGE_1006"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_1006"
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L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_1006"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 1001
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L3_1[1] = L4_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 1002
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L5_1 = 1003
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L6_1 = 1005
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GADGET_STATE_CHANGE_1006"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCountByGroupId
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L3_2 = A0_2
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L4_2 = 220112001
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_1004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "20080301"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_1004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 1005 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.GearStart
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_1006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "20080301"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "point"
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L5_2 = 1
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L6_2 = 220112002
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_1006 = L1_1
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