Grasscutter_Resources/Resources/Scripts/Scene/20104/scene20104_group220104002.lua
2022-04-29 16:40:51 +02:00

281 lines
5.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 220104002
L1_1 = {}
L2_1 = {}
L2_1.config_id = 2005
L2_1.monster_id = 22020102
L3_1 = {}
L3_1.x = -28.317
L3_1.y = 44.815
L3_1.z = -67.518
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 157.474
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.pose_id = 101
L2_1.title_id = 10009
L2_1.special_name_id = 10025
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 2004
L2_1.gadget_id = 70211121
L3_1 = {}
L3_1.x = -18.823
L3_1.y = 44.827
L3_1.z = -66.702
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 270.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 11
L2_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\146\131\230\156\136"
L2_1.isOneoff = true
L2_1.persistent = true
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 2001
L3_1 = RegionShape
L3_1 = L3_1.CUBIC
L2_1.shape = L3_1
L3_1 = {}
L3_1.x = 8.0
L3_1.y = 10.0
L3_1.z = 4.0
L2_1.size = L3_1
L3_1 = {}
L3_1.x = -28.074
L3_1.y = 49.983
L3_1.z = -82.124
L2_1.pos = L3_1
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1002001
L2_1.name = "ENTER_REGION_2001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_2001"
L2_1.action = "action_EVENT_ENTER_REGION_2001"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1002003
L3_1.name = "SPECIFIC_MONSTER_HP_CHANGE_2003"
L4_1 = EventType
L4_1 = L4_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE
L3_1.event = L4_1
L3_1.source = "2005"
L3_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003"
L3_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003"
L4_1 = {}
L4_1.config_id = 1002006
L4_1.name = "ANY_MONSTER_LIVE_2006"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_LIVE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_2006"
L4_1.action = "action_EVENT_ANY_MONSTER_LIVE_2006"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 2001
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_2001"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L5_1 = 2005
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "SPECIFIC_MONSTER_HP_CHANGE_2003"
L6_1 = "ANY_MONSTER_LIVE_2006"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 2004
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 2001 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_2001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "22010400201"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 220104003
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_2001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.type
L3_2 = EventType
L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE
if L2_2 == L3_2 then
L2_2 = A1_2.param3
if not (30 < L2_2) then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "22010400202"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RemoveEntityByConfigId
L3_2 = A0_2
L4_2 = 220104002
L5_2 = EntityType
L5_2 = L5_2.MONSTER
L6_2 = 2005
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2005 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_2006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 201040109
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_2006 = L1_1