Grasscutter_Resources/Resources/Scripts/Scene/20023/scene20023_dummy_points.lua
2022-04-29 16:40:51 +02:00

196 lines
2.8 KiB
Lua

local L0_1, L1_1, L2_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L2_1.x = 158.93
L2_1.y = 9.53
L2_1.z = 35.959
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 182.768
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.Avtar_Preview = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 225.636
L2_1.y = 27.365
L2_1.z = 46.039
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 26.742
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.Guard101 = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 184.873
L2_1.y = 18.7
L2_1.z = -24.969
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 229.192
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.Guard201 = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 227.626
L2_1.y = 18.766
L2_1.z = 34.104
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 0.0
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.Guard301 = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 208.061
L2_1.y = 35.016
L2_1.z = -54.123
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 0.0
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.Guard401 = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 189.222
L2_1.y = 27.017
L2_1.z = 42.697
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 0.0
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.Guard501 = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 207.302
L2_1.y = 18.766
L2_1.z = -28.052
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 0.0
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.Guard601 = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 293.851
L2_1.y = 42.098
L2_1.z = 5.412
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 180.0
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.NPC_Diluc = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 294.793
L2_1.y = 42.11
L2_1.z = 4.297
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 316.968
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.NPC_Paimon = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 294.041
L2_1.y = 42.11
L2_1.z = 3.998
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 0.0
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.NPC_Player = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 158.99
L2_1.y = 9.516
L2_1.z = 34.763
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 0.0
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.NPC_Scared = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 157.807
L2_1.y = 9.53
L2_1.z = 35.651
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 130.435
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.Paimon_Preview = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 207.706
L2_1.y = 20.733
L2_1.z = 4.221
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 0.0
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.QuestGate = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 297.867
L2_1.y = 42.489
L2_1.z = 4.049
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 0.0
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.ViolinInter = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 299.081
L2_1.y = 44.215
L2_1.z = 4.056
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 90.0
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.ViolinQuest = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 299.1
L2_1.y = 44.2
L2_1.z = 4.1
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 0.0
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.ViolinTarget = L1_1
dummy_points = L0_1