Grasscutter_Resources/Resources/Scripts/Scene/20006/scene20006_group220006005.lua
2022-04-29 16:40:51 +02:00

465 lines
8.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
L0_1 = {}
L0_1.group_id = 220006005
L1_1 = {}
L1_1.gadget_id_1 = 42
L2_1 = {}
L3_1 = {}
L3_1.config_id = 22
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 186.062
L4_1.y = 57.016
L4_1.z = 386.42
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 31.45
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L4_1 = {}
L4_1.config_id = 23
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 196.962
L5_1.y = 57.016
L5_1.z = 386.366
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 323.62
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L5_1.config_id = 42
L5_1.monster_id = 21020201
L6_1 = {}
L6_1.x = 191.734
L6_1.y = 57.0
L6_1.z = 389.078
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 3
L5_1.disableWander = true
L6_1 = {}
L6_1.config_id = 61
L6_1.monster_id = 21010701
L7_1 = {}
L7_1.x = 181.676
L7_1.y = 57.016
L7_1.z = 378.62
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 87.2
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.disableWander = true
L7_1 = {}
L7_1.config_id = 68
L7_1.monster_id = 21010501
L8_1 = {}
L8_1.x = 182.998
L8_1.y = 57.016
L8_1.z = 383.405
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 36.7
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.disableWander = true
L8_1 = {}
L8_1.config_id = 69
L8_1.monster_id = 21010501
L9_1 = {}
L9_1.x = 183.382
L9_1.y = 57.017
L9_1.z = 388.556
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 152.3
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.disableWander = true
L9_1 = {}
L9_1.config_id = 70
L9_1.monster_id = 21010501
L10_1 = {}
L10_1.x = 182.857
L10_1.y = 57.017
L10_1.z = 381.163
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 33.48
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.disableWander = true
L10_1 = {}
L10_1.config_id = 91
L10_1.monster_id = 20011201
L11_1 = {}
L11_1.x = 179.252
L11_1.y = 57.017
L11_1.z = 370.305
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 92
L11_1.monster_id = 20011201
L12_1 = {}
L12_1.x = 204.518
L12_1.y = 57.016
L12_1.z = 369.968
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L12_1.config_id = 93
L12_1.monster_id = 20011201
L13_1 = {}
L13_1.x = 204.387
L13_1.y = 57.016
L13_1.z = 379.441
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L13_1.config_id = 94
L13_1.monster_id = 20011201
L14_1 = {}
L14_1.x = 179.185
L14_1.y = 57.016
L14_1.z = 379.234
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 0.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 54
L3_1.gadget_id = 70211011
L4_1 = {}
L4_1.x = 191.468
L4_1.y = 57.1
L4_1.z = 382.573
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 180.8
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 6
L3_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L3_1.showcutscene = true
L3_1.isOneoff = true
L4_1 = {}
L4_1.config_id = 83
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 181.71
L5_1.y = 57.016
L5_1.z = 382.069
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 7.749
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1000009
L3_1.name = "DUNGEON_SETTLE_9"
L4_1 = EventType
L4_1 = L4_1.EVENT_DUNGEON_SETTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_DUNGEON_SETTLE_9"
L3_1.action = "action_EVENT_DUNGEON_SETTLE_9"
L4_1 = {}
L4_1.config_id = 1000012
L4_1.name = "ANY_MONSTER_DIE_12"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_12"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_12"
L5_1 = {}
L5_1.config_id = 1000053
L5_1.name = "ANY_MONSTER_DIE_53"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_53"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_53"
L5_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = true
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = 22
L6_1 = 23
L7_1 = 42
L8_1 = 61
L9_1 = 68
L10_1 = 69
L11_1 = 70
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 83
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "DUNGEON_SETTLE_9"
L6_1 = "ANY_MONSTER_DIE_12"
L7_1 = "ANY_MONSTER_DIE_53"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_DUNGEON_SETTLE_9 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 54
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_DUNGEON_SETTLE_9 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_12 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 91
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 92
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 93
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 94
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1019001
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_12 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.type
L3_2 = EventType
L3_2 = L3_2.EVENT_ANY_MONSTER_DIE
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = L1_1.gadget_id_1
if L2_2 == L3_2 then
L2_2 = true
return L2_2
end
end
L2_2 = false
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_53 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220006005
L5_2 = GroupKillPolicy
L5_2 = L5_2.GROUP_KILL_MONSTER
L4_2.kill_policy = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monster_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_53 = L2_1