Grasscutter_Resources/Resources/Scripts/Scene/20006/scene20006_group220006003.lua
2022-04-29 16:40:51 +02:00

156 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 220006003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 15
L2_1.monster_id = 21010501
L3_1 = {}
L3_1.x = 123.554
L3_1.y = 39.497
L3_1.z = 118.304
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 280.35
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L3_1 = {}
L3_1.config_id = 16
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = 88.661
L4_1.y = 40.5
L4_1.z = 114.722
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 285.95
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L4_1 = {}
L4_1.config_id = 17
L4_1.monster_id = 21010301
L5_1 = {}
L5_1.x = 89.071
L5_1.y = 39.498
L5_1.z = 123.551
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 271.2
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 132
L2_1.gadget_id = 70320002
L3_1 = {}
L3_1.x = 94.41
L3_1.y = 39.516
L3_1.z = 128.82
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 178.7
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 133
L3_1.gadget_id = 70320002
L4_1 = {}
L4_1.x = 79.316
L4_1.y = 39.517
L4_1.z = 114.178
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 357.8
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 134
L4_1.gadget_id = 70320002
L5_1 = {}
L5_1.x = 116.893
L5_1.y = 39.516
L5_1.z = 113.868
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 165
L5_1.gadget_id = 70220011
L6_1 = {}
L6_1.x = 89.924
L6_1.y = 40.056
L6_1.z = 112.739
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 329.852
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 15
L5_1 = 16
L6_1 = 17
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 132
L5_1 = 133
L6_1 = 134
L7_1 = 165
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1