Grasscutter_Resources/Resources/Scripts/Scene/20000/scene20000_group220000057.lua
hartie95 e7d859bf67 script fixes for luaj
* added lua context to ScriptLib function calls where missing
* fixed parameters for some calls
2022-09-05 01:00:35 +02:00

571 lines
10 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 220000057
L1_1 = {}
L1_1.gadget_id_1 = 318
L1_1.gadget_id_2 = 319
L1_1.gadget_id_3 = 320
L1_1.gadget_id_4 = 321
L1_1.gadget_id_5 = 322
L1_1.gadget_id_6 = 323
L1_1.gadget_id_7 = 324
L1_1.gadget_id_8 = 325
L1_1.gadget_id_9 = 326
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 317
L3_1.gadget_id = 70900236
L4_1 = {}
L4_1.x = -30.598
L4_1.y = 10.365
L4_1.z = 304.329
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 86.932
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 318
L4_1.gadget_id = 70900236
L5_1 = {}
L5_1.x = -29.965
L5_1.y = 10.512
L5_1.z = 301.963
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 82.808
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 319
L5_1.gadget_id = 70900236
L6_1 = {}
L6_1.x = -28.922
L6_1.y = 10.727
L6_1.z = 299.326
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 37.867
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 320
L6_1.gadget_id = 70900236
L7_1 = {}
L7_1.x = -28.353
L7_1.y = 11.054
L7_1.z = 296.915
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 77.422
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 321
L7_1.gadget_id = 70900236
L8_1 = {}
L8_1.x = -28.685
L8_1.y = 12.861
L8_1.z = 294.146
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 317.546
L8_1.y = 229.784
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 322
L8_1.gadget_id = 70900236
L9_1 = {}
L9_1.x = -27.099
L9_1.y = 10.5
L9_1.z = 288.204
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 48.293
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 323
L9_1.gadget_id = 70900236
L10_1 = {}
L10_1.x = -27.464
L10_1.y = 10.523
L10_1.z = 292.298
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 180.279
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 324
L10_1.gadget_id = 70900236
L11_1 = {}
L11_1.x = -27.286
L11_1.y = 10.73
L11_1.z = 290.826
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 83.813
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 325
L11_1.gadget_id = 70900236
L12_1 = {}
L12_1.x = -27.343
L12_1.y = 10.614
L12_1.z = 289.472
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 300.623
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L12_1.config_id = 326
L12_1.gadget_id = 70211031
L13_1 = {}
L13_1.x = -20.119
L13_1.y = 10.053
L13_1.z = 288.711
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 314.709
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.drop_tag = "\230\136\152\230\150\151\232\182\133\231\186\167\232\146\153\229\190\183"
L12_1.showcutscene = true
L12_1.isOneoff = true
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1000100
L3_1.name = "GADGET_STATE_CHANGE_100"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_100"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_100"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1000101
L4_1.name = "CLIENT_EXECUTE_101"
L5_1 = EventType
L5_1 = L5_1.EVENT_CLIENT_EXECUTE
L4_1.event = L5_1
L4_1.source = "MimosaTrigger"
L4_1.condition = ""
L4_1.action = ""
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1000102
L5_1.name = "GADGET_STATE_CHANGE_102"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = ""
L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_102"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1000103
L6_1.name = "GADGET_STATE_CHANGE_103"
L7_1 = EventType
L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_103"
L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_103"
L6_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "count"
L3_1.value = 0
L3_1.no_refresh = false
L4_1 = {}
L4_1.configId = 2
L4_1.name = "ison"
L4_1.value = 0
L4_1.no_refresh = false
L2_1[1] = L3_1
L2_1[2] = L4_1
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 317
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GADGET_STATE_CHANGE_100"
L6_1 = "CLIENT_EXECUTE_101"
L7_1 = "GADGET_STATE_CHANGE_102"
L8_1 = "GADGET_STATE_CHANGE_103"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 317 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_100 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_1
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_2
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_3
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_4
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_5
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_6
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_7
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_8
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "ison"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_100 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "count"
L2_2 = L2_2(L3_2, L4_2)
L3_2 = L2_2 + 1
L4_2 = ScriptLib
L4_2 = L4_2.SetGroupVariableValue
L5_2 = A0_2
L6_2 = "count"
L7_2 = L3_2
L4_2 = L4_2(L5_2, L6_2, L7_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintLog
L5_2 = "c_num="
L6_2 = L3_2
L5_2 = L5_2 .. L6_2
L4_2(A0_2, L5_2)
L4_2 = -1
return L4_2
end
if L3_2 == 9 then
L4_2 = ScriptLib
L4_2 = L4_2.CreateGadget
L5_2 = A0_2
L6_2 = {}
L7_2 = L1_1.gadget_id_9
L6_2.config_id = L7_2
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintLog
L5_2 = "create"
L4_2(A0_2, L5_2)
L4_2 = -1
return L4_2
end
end
L4_2 = 0
return L4_2
end
action_EVENT_GADGET_STATE_CHANGE_102 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param2
if 317 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "ison"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_103 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_1
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_2
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_3
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_4
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_5
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_6
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_7
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_8
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "ison"
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "count"
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_103 = L2_1