Grasscutter_Resources/Resources/Scripts/Scene/20000/scene20000_group220000034.lua
2022-04-29 16:40:51 +02:00

270 lines
5.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 220000034
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 87
L2_1.gadget_id = 70710002
L3_1 = {}
L3_1.x = 81.402
L3_1.y = 0.5
L3_1.z = -12.125
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 292.16
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.route_id = 20000007
L3_1 = {}
L3_1.config_id = 90
L3_1.gadget_id = 70211021
L4_1 = {}
L4_1.x = 74.286
L4_1.y = 0.534
L4_1.z = 32.857
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 181.619
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\232\146\153\229\190\183"
L3_1.showcutscene = true
L3_1.isOneoff = true
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 53
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 10.2
L3_1 = {}
L3_1.x = 89.079
L3_1.y = 0.5
L3_1.z = -11.004
L2_1.pos = L3_1
L3_1 = {}
L3_1.config_id = 54
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = 96.611
L4_1.y = 0.5
L4_1.z = 14.008
L3_1.pos = L4_1
L1_1[1] = L2_1
L1_1[2] = L3_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000053
L2_1.name = "ENTER_REGION_53"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_53"
L2_1.action = "action_EVENT_ENTER_REGION_53"
L2_1.forbid_guest = false
L3_1 = {}
L3_1.config_id = 1000054
L3_1.name = "ENTER_REGION_54"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_54"
L3_1.action = "action_EVENT_ENTER_REGION_54"
L3_1.forbid_guest = false
L4_1 = {}
L4_1.config_id = 1000055
L4_1.name = "PLATFORM_REACH_POINT_55"
L5_1 = EventType
L5_1 = L5_1.EVENT_PLATFORM_REACH_POINT
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_55"
L4_1.action = "action_EVENT_PLATFORM_REACH_POINT_55"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 87
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 53
L5_1 = 54
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_53"
L5_1 = "ENTER_REGION_54"
L6_1 = "PLATFORM_REACH_POINT_55"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 53 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_53 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetPlatformRouteId
L3_2 = A0_2
L4_2 = 87
L5_2 = 20000008
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_platform_routeId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_53 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 54 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_54 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetPlatformRouteId
L3_2 = A0_2
L4_2 = 87
L5_2 = 20000009
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_platform_routeId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_54 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 87 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 20000009 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param3
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_PLATFORM_REACH_POINT_55 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 90
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_PLATFORM_REACH_POINT_55 = L1_1