Grasscutter_Resources/Resources/Scripts/Scene/20000/scene20000_group220000029.lua
2022-04-29 16:40:51 +02:00

85 lines
1.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 220000029
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 69
L2_1.gadget_id = 70510003
L3_1 = {}
L3_1.x = 135.136
L3_1.y = 3.412
L3_1.z = -114.147
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 178.201
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 71
L3_1.gadget_id = 70510001
L4_1 = {}
L4_1.x = 152.893
L4_1.y = 13.228
L4_1.z = -125.687
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 84.175
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 72
L4_1.gadget_id = 70510004
L5_1 = {}
L5_1.x = 114.037
L5_1.y = 0.5
L5_1.z = -110.477
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 101.644
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 69
L5_1 = 71
L6_1 = 72
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1