Grasscutter_Resources/Resources/Scripts/Scene/20000/scene20000_group220000025.lua
2022-04-29 16:40:51 +02:00

88 lines
1.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 220000025
L1_1 = {}
L2_1 = {}
L2_1.config_id = 42
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = 72.735
L3_1.y = 0.5
L3_1.z = 92.045
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 76.844
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L3_1 = {}
L3_1.config_id = 43
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 76.154
L4_1.y = 0.5
L4_1.z = 88.616
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L4_1 = {}
L4_1.config_id = 44
L4_1.monster_id = 21010301
L5_1 = {}
L5_1.x = 76.254
L5_1.y = 0.5
L5_1.z = 95.886
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 166.185
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 42
L5_1 = 43
L6_1 = 44
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1