Grasscutter_Resources/Resources/Scripts/Scene/20000/scene20000_group220000005.lua
hartie95 e7d859bf67 script fixes for luaj
* added lua context to ScriptLib function calls where missing
* fixed parameters for some calls
2022-09-05 01:00:35 +02:00

808 lines
16 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
L0_1 = {}
L0_1.group_id = 220000005
L1_1 = {}
L1_1.gadget_id_1 = 5006
L1_1.gadget_id_2 = 5002
L1_1.gadget_id_3 = 5003
L1_1.gadget_id_4 = 5001
L1_1.gadget_id_5 = 5007
L1_1.gadget_id_6 = 7001
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 5001
L3_1.gadget_id = 70900007
L4_1 = {}
L4_1.x = 67.167
L4_1.y = 0.587
L4_1.z = -40.812
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 305.18
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.GearStop
L3_1.state = L4_1
L4_1 = {}
L4_1.config_id = 5002
L4_1.gadget_id = 70900008
L5_1 = {}
L5_1.x = 73.981
L5_1.y = 0.547
L5_1.z = -48.492
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 159.915
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = GadgetState
L5_1 = L5_1.GearStop
L4_1.state = L5_1
L5_1 = {}
L5_1.config_id = 5003
L5_1.gadget_id = 70900009
L6_1 = {}
L6_1.x = 76.723
L6_1.y = 0.5
L6_1.z = -32.653
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 29.283
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = GadgetState
L6_1 = L6_1.GearStop
L5_1.state = L6_1
L6_1 = {}
L6_1.config_id = 5004
L6_1.gadget_id = 70350003
L7_1 = {}
L7_1.x = 73.703
L7_1.y = 1.529
L7_1.z = -53.205
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 15.515
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 5005
L7_1.gadget_id = 70350003
L8_1 = {}
L8_1.x = 75.804
L8_1.y = 1.433
L8_1.z = -28.966
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 135.56
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 5006
L8_1.gadget_id = 70211012
L9_1 = {}
L9_1.x = 87.927
L9_1.y = 0.5
L9_1.z = -61.169
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 5.447
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L9_1 = GadgetState
L9_1 = L9_1.ChestLocked
L8_1.state = L9_1
L8_1.showcutscene = true
L8_1.isOneoff = true
L9_1 = {}
L9_1.config_id = 5007
L9_1.gadget_id = 70360001
L10_1 = {}
L10_1.x = 84.636
L10_1.y = 1.323
L10_1.z = -51.203
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 206.115
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 5008
L10_1.gadget_id = 70500000
L11_1 = {}
L11_1.x = 88.057
L11_1.y = 0.5
L11_1.z = -27.508
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 104.057
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.point_type = 2019
L11_1 = {}
L11_1.config_id = 5009
L11_1.gadget_id = 70211011
L12_1 = {}
L12_1.x = 85.1
L12_1.y = 0.5
L12_1.z = -30.86
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 168.034
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L11_1.showcutscene = true
L11_1.isOneoff = true
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 21
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = 65.644
L4_1.y = 0.5
L4_1.z = -41.466
L3_1.pos = L4_1
L4_1 = {}
L4_1.config_id = 69
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 11.6
L5_1 = {}
L5_1.x = 87.168
L5_1.y = 0.5
L5_1.z = -62.278
L4_1.pos = L5_1
L2_1[1] = L3_1
L2_1[2] = L4_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1000016
L3_1.name = "GADGET_STATE_CHANGE_16"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_16"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_16"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1000017
L4_1.name = "GADGET_STATE_CHANGE_17"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_17"
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_17"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1000018
L5_1.name = "GADGET_STATE_CHANGE_18"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_18"
L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_18"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1000019
L6_1.name = "GADGET_STATE_CHANGE_19"
L7_1 = EventType
L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_19"
L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_19"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1000020
L7_1.name = "GADGET_STATE_CHANGE_20"
L8_1 = EventType
L8_1 = L8_1.EVENT_GADGET_STATE_CHANGE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_20"
L7_1.action = "action_EVENT_GADGET_STATE_CHANGE_20"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1000021
L8_1.name = "ENTER_REGION_21"
L9_1 = EventType
L9_1 = L9_1.EVENT_ENTER_REGION
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ENTER_REGION_21"
L8_1.action = "action_EVENT_ENTER_REGION_21"
L8_1.trigger_count = 0
L8_1.forbid_guest = false
L9_1 = {}
L9_1.config_id = 1000022
L9_1.name = "GADGET_CREATE_22"
L10_1 = EventType
L10_1 = L10_1.EVENT_GADGET_CREATE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_GADGET_CREATE_22"
L9_1.action = "action_EVENT_GADGET_CREATE_22"
L10_1 = {}
L10_1.config_id = 1000023
L10_1.name = "SELECT_OPTION_23"
L11_1 = EventType
L11_1 = L11_1.EVENT_SELECT_OPTION
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = "condition_EVENT_SELECT_OPTION_23"
L10_1.action = "action_EVENT_SELECT_OPTION_23"
L10_1.forbid_guest = false
L11_1 = {}
L11_1.config_id = 1000024
L11_1.name = "GATHER_24"
L12_1 = EventType
L12_1 = L12_1.EVENT_GATHER
L11_1.event = L12_1
L11_1.source = "21"
L11_1.condition = ""
L11_1.action = "action_EVENT_GATHER_24"
L11_1.forbid_guest = false
L12_1 = {}
L12_1.config_id = 1000069
L12_1.name = "ENTER_REGION_69"
L13_1 = EventType
L13_1 = L13_1.EVENT_ENTER_REGION
L12_1.event = L13_1
L12_1.source = ""
L12_1.condition = "condition_EVENT_ENTER_REGION_69"
L12_1.action = "action_EVENT_ENTER_REGION_69"
L12_1.forbid_guest = false
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = true
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 5001
L6_1 = 5002
L7_1 = 5003
L8_1 = 5004
L9_1 = 5005
L10_1 = 5006
L11_1 = 5007
L12_1 = 5008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 21
L6_1 = 69
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GADGET_STATE_CHANGE_16"
L6_1 = "GADGET_STATE_CHANGE_17"
L7_1 = "GADGET_STATE_CHANGE_18"
L8_1 = "GADGET_STATE_CHANGE_19"
L9_1 = "GADGET_STATE_CHANGE_20"
L10_1 = "ENTER_REGION_21"
L11_1 = "GADGET_CREATE_22"
L12_1 = "SELECT_OPTION_23"
L13_1 = "GATHER_24"
L14_1 = "ENTER_REGION_69"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L4_1[10] = L14_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = L1_1.gadget_id_2
L3_2 = A1_2.param2
if L2_2 == L3_2 then
goto lbl_12
end
end
L2_2 = false
do return L2_2 end
::lbl_12::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_16 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 5004
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_16 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = L1_1.gadget_id_3
L3_2 = A1_2.param2
if L2_2 == L3_2 then
goto lbl_12
end
end
L2_2 = false
do return L2_2 end
::lbl_12::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_17 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 5005
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_17 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = L1_1.gadget_id_4
L3_2 = A1_2.param2
if L2_2 == L3_2 then
goto lbl_12
end
end
L2_2 = false
do return L2_2 end
::lbl_12::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_18 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220000018
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_18 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.PrintLog
L3_2 = "enter condition judge"
L2_2(A0_2, L3_2)
L2_2 = GadgetState
L2_2 = L2_2.GearStop
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = L1_1.gadget_id_2
L3_2 = A1_2.param2
if L2_2 == L3_2 then
goto lbl_20
end
end
L2_2 = ScriptLib
L2_2 = L2_2.PrintLog
L3_2 = "judge false"
L2_2(A0_2, L3_2)
L2_2 = false
do return L2_2 end
::lbl_20::
L2_2 = ScriptLib
L2_2 = L2_2.PrintLog
L3_2 = "judge true"
L2_2(A0_2, L3_2)
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_19 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 5004
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_19 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.PrintLog
L3_2 = "enter condition judge"
L2_2(A0_2, L3_2)
L2_2 = GadgetState
L2_2 = L2_2.GearStop
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = L1_1.gadget_id_3
L3_2 = A1_2.param2
if L2_2 == L3_2 then
goto lbl_20
end
end
L2_2 = ScriptLib
L2_2 = L2_2.PrintLog
L3_2 = "judge false"
L2_2(A0_2, L3_2)
L2_2 = false
do return L2_2 end
::lbl_20::
L2_2 = ScriptLib
L2_2 = L2_2.PrintLog
L3_2 = "judge true"
L2_2(A0_2, L3_2)
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_20 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 5005
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_20 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.PrintLog
L3_2 = "Enter condition judge"
L2_2(A0_2, L3_2)
L2_2 = GadgetState
L2_2 = L2_2.GearStop
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = L1_1.gadget_id_4
L3_2 = A1_2.param2
if L2_2 == L3_2 then
goto lbl_20
end
end
L2_2 = ScriptLib
L2_2 = L2_2.PrintLog
L3_2 = "judge false"
L2_2(A0_2, L3_2)
L2_2 = false
do return L2_2 end
::lbl_20::
L2_2 = ScriptLib
L2_2 = L2_2.PrintLog
L3_2 = "judge true"
L2_2(A0_2, L3_2)
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_21 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 15
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_21 = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 5007 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_22 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptions
L3_2 = A0_2
L4_2 = {}
L5_2 = 23
L4_2[1] = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_work_options"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_22 = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 5007 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_SELECT_OPTION_23 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = L1_1.gadget_id_6
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_id_1
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220000006
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 220000005
L5_2 = L1_1.gadget_id_5
L6_2 = 23
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
end
L2_2 = 0
return L2_2
end
action_EVENT_SELECT_OPTION_23 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5009
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GATHER_24 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 69 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_69 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5006
L5_2 = GadgetState
L5_2 = L5_2.Default
L4_2.state = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : unlock_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_69 = L2_1