Grasscutter_Resources/Resources/Scripts/Scene/1065/scene1065_group201065001.lua
2022-04-29 16:40:51 +02:00

944 lines
18 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1
L0_1 = {}
L0_1.group_id = 201065001
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1001
L2_1.monster_id = 25050301
L3_1 = {}
L3_1.x = 8.165
L3_1.y = 0.097
L3_1.z = 1.4
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 309.46
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L2_1.disableWander = true
L3_1 = {}
L3_1.config_id = 1002
L3_1.monster_id = 25050301
L4_1 = {}
L4_1.x = 5.536
L4_1.y = 0.097
L4_1.z = -3.275
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 323.46
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L3_1.disableWander = true
L4_1 = {}
L4_1.config_id = 1003
L4_1.monster_id = 25050301
L5_1 = {}
L5_1.x = -6.312
L5_1.y = 0.097
L5_1.z = -3.222
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 34.77
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L4_1.disableWander = true
L5_1 = {}
L5_1.config_id = 1004
L5_1.monster_id = 25050301
L6_1 = {}
L6_1.x = -7.174
L6_1.y = 0.097
L6_1.z = 1.391
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 53.5
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L5_1.disableWander = true
L6_1 = {}
L6_1.config_id = 1005
L6_1.monster_id = 25050301
L7_1 = {}
L7_1.x = 2.045
L7_1.y = 0.097
L7_1.z = -3.787
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_id = 1000100
L6_1.disableWander = true
L7_1 = {}
L7_1.config_id = 1006
L7_1.monster_id = 25050301
L8_1 = {}
L8_1.x = 4.933
L8_1.y = 0.097
L8_1.z = -3.75
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_id = 1000100
L7_1.disableWander = true
L8_1 = {}
L8_1.config_id = 1007
L8_1.monster_id = 25050301
L9_1 = {}
L9_1.x = 8.434
L9_1.y = 0.097
L9_1.z = -3.802
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_id = 1000100
L8_1.disableWander = true
L9_1 = {}
L9_1.config_id = 1008
L9_1.monster_id = 25050301
L10_1 = {}
L10_1.x = -1.733
L10_1.y = 0.097
L10_1.z = -3.794
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_id = 1000100
L9_1.disableWander = true
L10_1 = {}
L10_1.config_id = 1009
L10_1.monster_id = 25050301
L11_1 = {}
L11_1.x = -4.703
L11_1.y = 0.097
L11_1.z = -4.035
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.drop_id = 1000100
L10_1.disableWander = true
L11_1 = {}
L11_1.config_id = 1010
L11_1.monster_id = 25050301
L12_1 = {}
L12_1.x = -7.388
L12_1.y = 0.097
L12_1.z = -4.194
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.drop_id = 1000100
L11_1.disableWander = true
L12_1 = {}
L12_1.config_id = 1011
L12_1.monster_id = 25050401
L13_1 = {}
L13_1.x = 0.013
L13_1.y = 0.097
L13_1.z = -1.613
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 2
L12_1.drop_id = 1000100
L12_1.disableWander = true
L13_1 = {}
L13_1.config_id = 1012
L13_1.monster_id = 25080401
L14_1 = {}
L14_1.x = 0.075
L14_1.y = 0.097
L14_1.z = -6.286
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 0.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 4
L13_1.drop_id = 1000100
L13_1.disableWander = true
L14_1 = {}
L15_1 = 1033
L16_1 = 1018
L14_1[1] = L15_1
L14_1[2] = L16_1
L13_1.affix = L14_1
L13_1.pose_id = 1
L13_1.title_id = 10048
L13_1.special_name_id = 10072
L14_1 = {}
L14_1.config_id = 1013
L14_1.monster_id = 25050301
L15_1 = {}
L15_1.x = 3.276
L15_1.y = 0.097
L15_1.z = -6.716
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 351.33
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.drop_id = 1000100
L14_1.disableWander = true
L15_1 = {}
L16_1 = 1006
L17_1 = 1019
L15_1[1] = L16_1
L15_1[2] = L17_1
L14_1.affix = L15_1
L15_1 = {}
L15_1.config_id = 1014
L15_1.monster_id = 25050301
L16_1 = {}
L16_1.x = 7.076
L16_1.y = 0.097
L16_1.z = -6.628
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 339.58
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_id = 1000100
L15_1.disableWander = true
L16_1 = {}
L17_1 = 1006
L18_1 = 1019
L16_1[1] = L17_1
L16_1[2] = L18_1
L15_1.affix = L16_1
L16_1 = {}
L16_1.config_id = 1015
L16_1.monster_id = 25050301
L17_1 = {}
L17_1.x = -3.452
L17_1.y = 0.097
L17_1.z = -6.682
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 8.5
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L16_1.drop_id = 1000100
L16_1.disableWander = true
L17_1 = {}
L18_1 = 1006
L19_1 = 1019
L17_1[1] = L18_1
L17_1[2] = L19_1
L16_1.affix = L17_1
L17_1 = {}
L17_1.config_id = 1016
L17_1.monster_id = 25050301
L18_1 = {}
L18_1.x = -5.739
L18_1.y = 0.097
L18_1.z = -6.662
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 25.86
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L17_1.drop_id = 1000100
L17_1.disableWander = true
L18_1 = {}
L19_1 = 1006
L20_1 = 1019
L18_1[1] = L19_1
L18_1[2] = L20_1
L17_1.affix = L18_1
L18_1 = {}
L18_1.config_id = 1017
L18_1.monster_id = 25050401
L19_1 = {}
L19_1.x = 0.054
L19_1.y = 0.097
L19_1.z = -7.106
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 0.0
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L18_1.drop_id = 1000100
L18_1.disableWander = true
L19_1 = {}
L20_1 = 1006
L21_1 = 1019
L19_1[1] = L20_1
L19_1[2] = L21_1
L18_1.affix = L19_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1026
L2_1.gadget_id = 70211021
L3_1 = {}
L3_1.x = 0.021
L3_1.y = 0.097
L3_1.z = -2.527
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 180.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\168\187\229\166\187"
L2_1.isOneoff = true
L2_1.persistent = true
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1023
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 30
L3_1 = {}
L3_1.x = -0.022
L3_1.y = 0.097
L3_1.z = 4.506
L2_1.pos = L3_1
L3_1 = {}
L3_1.config_id = 1024
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 30
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.config_id = 1025
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 30
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.pos = L5_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1001018
L2_1.name = "ANY_MONSTER_DIE_1018"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1018"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_1018"
L2_1.tag = "1001"
L3_1 = {}
L3_1.config_id = 1001019
L3_1.name = "ANY_MONSTER_DIE_1019"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1019"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_1019"
L3_1.tag = "1002"
L4_1 = {}
L4_1.config_id = 1001020
L4_1.name = "ANY_MONSTER_DIE_1020"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1020"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_1020"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1001021
L5_1.name = "SPECIFIC_MONSTER_HP_CHANGE_1021"
L6_1 = EventType
L6_1 = L6_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE
L5_1.event = L6_1
L5_1.source = "1012"
L5_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1021"
L5_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1021"
L6_1 = {}
L6_1.config_id = 1001022
L6_1.name = "TIME_AXIS_PASS_1022"
L7_1 = EventType
L7_1 = L7_1.EVENT_TIME_AXIS_PASS
L6_1.event = L7_1
L6_1.source = "spawnCountDown"
L6_1.condition = "condition_EVENT_TIME_AXIS_PASS_1022"
L6_1.action = "action_EVENT_TIME_AXIS_PASS_1022"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1001023
L7_1.name = "ENTER_REGION_1023"
L8_1 = EventType
L8_1 = L8_1.EVENT_ENTER_REGION
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = ""
L7_1.action = "action_EVENT_ENTER_REGION_1023"
L8_1 = {}
L8_1.config_id = 1001024
L8_1.name = "ENTER_REGION_1024"
L9_1 = EventType
L9_1 = L9_1.EVENT_ENTER_REGION
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = ""
L8_1.action = "action_EVENT_ENTER_REGION_1024"
L9_1 = {}
L9_1.config_id = 1001025
L9_1.name = "ENTER_REGION_1025"
L10_1 = EventType
L10_1 = L10_1.EVENT_ENTER_REGION
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = ""
L9_1.action = "action_EVENT_ENTER_REGION_1025"
L10_1 = {}
L10_1.config_id = 1001027
L10_1.name = "QUEST_FINISH_1027"
L11_1 = EventType
L11_1 = L11_1.EVENT_QUEST_FINISH
L10_1.event = L11_1
L10_1.source = "201804"
L10_1.condition = ""
L10_1.action = "action_EVENT_QUEST_FINISH_1027"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "mobNum"
L2_1.value = 0
L2_1.no_refresh = false
L3_1 = {}
L3_1.configId = 2
L3_1.name = "leaderNum"
L3_1.value = 0
L3_1.no_refresh = false
L4_1 = {}
L4_1.configId = 3
L4_1.name = "bossNum"
L4_1.value = 0
L4_1.no_refresh = false
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 1001
L5_1 = 1002
L6_1 = 1003
L7_1 = 1004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 1023
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_1018"
L5_1 = "ENTER_REGION_1023"
L6_1 = "QUEST_FINISH_1027"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 1005
L6_1 = 1006
L7_1 = 1007
L8_1 = 1008
L9_1 = 1009
L10_1 = 1010
L11_1 = 1011
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 1024
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_1019"
L6_1 = "ENTER_REGION_1024"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 1012
L5_1[1] = L6_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 1025
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_1020"
L7_1 = "SPECIFIC_MONSTER_HP_CHANGE_1021"
L8_1 = "TIME_AXIS_PASS_1022"
L9_1 = "ENTER_REGION_1025"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_1018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 201065001
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.StopChallenge
L3_2 = A0_2
L4_2 = 1001
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_1018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_1019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 201065001
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.StopChallenge
L3_2 = A0_2
L4_2 = 1002
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_1019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 1012 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_1020 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 201065001
L5_2 = GroupKillPolicy
L5_2 = L5_2.GROUP_KILL_MONSTER
L4_2.kill_policy = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monster_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.EndTimeAxis
L3_2 = A0_2
L4_2 = "spawnCountDown"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "201065001"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.StopChallenge
L3_2 = A0_2
L4_2 = 1003
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_1020 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 == 1012 then
L2_2 = A1_2.param3
if L2_2 < 60 then
L2_2 = true
return L2_2
end
end
L2_2 = false
return L2_2
end
condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.InitTimeAxis
L3_2 = A0_2
L4_2 = "spawnCountDown"
L5_2 = {}
L6_2 = 45
L5_2[1] = L6_2
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1013
L4_2.delay_time = 0
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1014
L4_2.delay_time = 0
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1015
L4_2.delay_time = 0
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1016
L4_2.delay_time = 0
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1017
L4_2.delay_time = 0
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 10650101
L2_2(L3_2, L4_2)
L2_2 = 0
return L2_2
end
action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.source_name
if "spawnCountDown" == L2_2 then
L2_2 = A1_2.param1
if 1 == L2_2 then
goto lbl_9
end
end
L2_2 = false
do return L2_2 end
::lbl_9::
L2_2 = true
return L2_2
end
condition_EVENT_TIME_AXIS_PASS_1022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1013
L4_2.delay_time = 0
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1014
L4_2.delay_time = 0
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1015
L4_2.delay_time = 0
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1016
L4_2.delay_time = 0
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1017
L4_2.delay_time = 0
L2_2(L3_2, L4_2)
L2_2 = 0
return L2_2
end
action_EVENT_TIME_AXIS_PASS_1022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1001
L5_2 = 111189
L6_2 = 1
L7_2 = 1001
L8_2 = 4
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_1023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1002
L5_2 = 111190
L6_2 = 1
L7_2 = 1002
L8_2 = 7
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_1024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1003
L5_2 = 111191
L6_2 = 1
L7_2 = 1001
L8_2 = 7
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_1025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1026
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_1027 = L1_1