mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
530 lines
10 KiB
Lua
530 lines
10 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 201059005
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 5003
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L2_1.gadget_id = 70211121
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L3_1 = {}
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L3_1.x = -253.956
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L3_1.y = 38.436
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L3_1.z = 307.654
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 270.089
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 11
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L2_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\146\131\230\156\136"
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.config_id = 5005
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L3_1.gadget_id = 70900201
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L4_1 = {}
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L4_1.x = -176.622
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L4_1.y = 26.498
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L4_1.z = 234.643
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L4_1 = {}
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L4_1.config_id = 5006
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L4_1.gadget_id = 70211011
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L5_1 = {}
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L5_1.x = -157.008
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L5_1.y = 16.541
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L5_1.z = 218.448
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 268.216
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 11
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L4_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
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L4_1.isOneoff = true
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L4_1.persistent = true
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L5_1 = {}
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L5_1.config_id = 5009
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L5_1.gadget_id = 70211001
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L6_1 = {}
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L6_1.x = -164.74
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L6_1.y = 26.524
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L6_1.z = 301.682
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 200.301
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 11
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L5_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\146\131\230\156\136"
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L5_1.isOneoff = true
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L5_1.persistent = true
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 5001
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L3_1 = RegionShape
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L3_1 = L3_1.CUBIC
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L2_1.shape = L3_1
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L3_1 = {}
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L3_1.x = 15.0
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L3_1.y = 5.0
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L3_1.z = 5.0
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L2_1.size = L3_1
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L3_1 = {}
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L3_1.x = -177.445
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L3_1.y = 28.458
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L3_1.z = 237.15
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.config_id = 5004
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L4_1 = RegionShape
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L4_1 = L4_1.CUBIC
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L3_1.shape = L4_1
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L4_1 = {}
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L4_1.x = 80.0
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L4_1.y = 1.0
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L4_1.z = 80.0
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L3_1.size = L4_1
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L4_1 = {}
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L4_1.x = -165.984
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L4_1.y = 31.203
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L4_1.z = 133.946
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.config_id = 5007
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L5_1 = RegionShape
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L5_1 = L5_1.CUBIC
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L4_1.shape = L5_1
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L5_1 = {}
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L5_1.x = 5.0
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L5_1.y = 20.0
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L5_1.z = 15.0
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L4_1.size = L5_1
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L5_1 = {}
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L5_1.x = -172.016
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L5_1.y = 18.863
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L5_1.z = 219.429
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.config_id = 5008
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L6_1 = RegionShape
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L6_1 = L6_1.CUBIC
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L5_1.shape = L6_1
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L6_1 = {}
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L6_1.x = 20.0
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L6_1.y = 20.0
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L6_1.z = 5.0
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L5_1.size = L6_1
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L6_1 = {}
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L6_1.x = -159.211
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L6_1.y = 18.679
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L6_1.z = 200.194
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L5_1.pos = L6_1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1005001
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L2_1.name = "ENTER_REGION_5001"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ENTER_REGION_5001"
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L2_1.action = "action_EVENT_ENTER_REGION_5001"
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L3_1 = {}
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L3_1.config_id = 1005002
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L3_1.name = "DUNGEON_SETTLE_5002"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_DUNGEON_SETTLE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_DUNGEON_SETTLE_5002"
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L3_1.action = "action_EVENT_DUNGEON_SETTLE_5002"
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L4_1 = {}
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L4_1.config_id = 1005004
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L4_1.name = "ENTER_REGION_5004"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ENTER_REGION
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_ENTER_REGION_5004"
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L4_1.action = "action_EVENT_ENTER_REGION_5004"
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L5_1 = {}
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L5_1.config_id = 1005007
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L5_1.name = "ENTER_REGION_5007"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_ENTER_REGION
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_ENTER_REGION_5007"
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L5_1.action = "action_EVENT_ENTER_REGION_5007"
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L5_1.trigger_count = 0
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L6_1 = {}
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L6_1.config_id = 1005008
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L6_1.name = "ENTER_REGION_5008"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_ENTER_REGION
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L6_1.event = L7_1
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L6_1.source = ""
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L6_1.condition = "condition_EVENT_ENTER_REGION_5008"
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L6_1.action = "action_EVENT_ENTER_REGION_5008"
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L6_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "Weather"
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L2_1.value = 0
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L2_1.no_refresh = false
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 5006
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L5_1 = 5009
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 5001
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L5_1 = 5004
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L6_1 = 5007
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L7_1 = 5008
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ENTER_REGION_5001"
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L5_1 = "DUNGEON_SETTLE_5002"
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L6_1 = "ENTER_REGION_5004"
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L7_1 = "ENTER_REGION_5007"
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L8_1 = "ENTER_REGION_5008"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 5003
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L4_1[1] = L5_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 5001 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_5001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 10590127
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "10595001"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.KillEntityByConfigId
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 5005
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_5001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 1 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_DUNGEON_SETTLE_5002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 201059005
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_DUNGEON_SETTLE_5002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 5004 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_5004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGadget
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 5005
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_gadget"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "Enterloop"
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L5_2 = 100
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L6_2 = 201059004
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_5004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 5007 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "Weather"
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 ~= 0 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_ENTER_REGION_5007 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "Weather"
|
|
L5_2 = 1
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_groupVariable"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_ENTER_REGION_5007 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = A1_2.param1
|
|
if L2_2 ~= 5008 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetRegionEntityCount
|
|
L3_2 = A0_2
|
|
L4_2 = {}
|
|
L5_2 = A1_2.source_eid
|
|
L4_2.region_eid = L5_2
|
|
L5_2 = EntityType
|
|
L5_2 = L5_2.AVATAR
|
|
L4_2.entity_type = L5_2
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 < 1 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "Weather"
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 ~= 1 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_ENTER_REGION_5008 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetWeatherAreaState
|
|
L3_2 = A0_2
|
|
L4_2 = 10003
|
|
L5_2 = 1
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "Weather"
|
|
L5_2 = 0
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_ENTER_REGION_5008 = L1_1
|