Grasscutter_Resources/Resources/Scripts/Scene/1/scene1_group111101261.lua
2022-04-29 16:40:51 +02:00

137 lines
2.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 111101261
L1_1 = 261001
L2_1 = 261002
L3_1 = 2
L4_1 = 111101261
L5_1 = {}
monsters = L5_1
L5_1 = {}
npcs = L5_1
L5_1 = {}
L6_1 = {}
L6_1.config_id = 261001
L6_1.gadget_id = 77307012
L7_1 = {}
L7_1.x = 2564.384
L7_1.y = 212.453
L7_1.z = -1337.55
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 261002
L7_1.gadget_id = 77307013
L8_1 = {}
L8_1.x = 2567.523
L8_1.y = 213.507
L8_1.z = -1350.823
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 261003
L8_1.gadget_id = 70220013
L9_1 = {}
L9_1.x = 2552.924
L9_1.y = 213.287
L9_1.z = -1344.544
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 261004
L9_1.gadget_id = 70220013
L10_1 = {}
L10_1.x = 2550.838
L10_1.y = 213.446
L10_1.z = -1347.363
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 261005
L10_1.gadget_id = 70220013
L11_1 = {}
L11_1.x = 2548.97
L11_1.y = 215.254
L11_1.z = -1349.236
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
gadgets = L5_1
L5_1 = {}
regions = L5_1
L5_1 = {}
triggers = L5_1
L5_1 = {}
variables = L5_1
L5_1 = {}
L5_1.suite = 1
L5_1.end_suite = 0
L5_1.rand_suite = false
init_config = L5_1
L5_1 = {}
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 261001
L9_1 = 261002
L7_1[1] = L8_1
L7_1[2] = L9_1
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L7_1 = {}
L8_1 = {}
L7_1.monsters = L8_1
L8_1 = {}
L9_1 = 261003
L10_1 = 261004
L11_1 = 261005
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L5_1[1] = L6_1
L5_1[2] = L7_1
suites = L5_1
L5_1 = require
L6_1 = "V2_5/HM_BalloonGallery"
L5_1(L6_1)