Grasscutter_Resources/Resources/Scripts/Scene/1/scene1_group111101231.lua
2022-04-29 16:40:51 +02:00

343 lines
6.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 111101231
L1_1 = {}
L2_1 = 231005
L1_1[1] = L2_1
L2_1 = {}
L3_1 = 231006
L2_1[1] = L3_1
L3_1 = {}
L4_1 = 231001
L3_1[1] = L4_1
L4_1 = {}
monsters = L4_1
L4_1 = {}
npcs = L4_1
L4_1 = {}
L5_1 = {}
L5_1.config_id = 231001
L5_1.gadget_id = 70690028
L6_1 = {}
L6_1.x = 2514.5
L6_1.y = 333.55
L6_1.z = -1659.012
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 1.731
L6_1.y = 0.253
L6_1.z = 16.615
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L5_1.route_id = 110100097
L5_1.start_route = false
L6_1 = {}
L6_1.config_id = 231002
L6_1.gadget_id = 70690030
L7_1 = {}
L7_1.x = 2515.107
L7_1.y = 335.044
L7_1.z = -1655.6
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 231005
L7_1.gadget_id = 70360309
L8_1 = {}
L8_1.x = 2511.361
L8_1.y = 334.115
L8_1.z = -1656.955
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 231006
L8_1.gadget_id = 70290231
L9_1 = {}
L9_1.x = 2514.932
L9_1.y = 334.996
L9_1.z = -1655.711
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
gadgets = L4_1
L4_1 = {}
regions = L4_1
L4_1 = {}
L5_1 = {}
L5_1.config_id = 1231003
L5_1.name = "GADGET_STATE_CHANGE_231003"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_231003"
L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_231003"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1231004
L6_1.name = "TIME_AXIS_PASS_231004"
L7_1 = EventType
L7_1 = L7_1.EVENT_TIME_AXIS_PASS
L6_1.event = L7_1
L6_1.source = "wait_to_move"
L6_1.condition = ""
L6_1.action = "action_EVENT_TIME_AXIS_PASS_231004"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1231007
L7_1.name = "GROUP_LOAD_231007"
L8_1 = EventType
L8_1 = L8_1.EVENT_GROUP_LOAD
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = ""
L7_1.action = "action_EVENT_GROUP_LOAD_231007"
L7_1.trigger_count = 0
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
triggers = L4_1
L4_1 = {}
variables = L4_1
L4_1 = {}
L4_1.suite = 1
L4_1.end_suite = 0
L4_1.rand_suite = false
init_config = L4_1
L4_1 = {}
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 231005
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "GADGET_STATE_CHANGE_231003"
L8_1 = "TIME_AXIS_PASS_231004"
L9_1 = "GROUP_LOAD_231007"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L4_1[1] = L5_1
suites = L4_1
function L4_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param2
if 231005 == L2_2 then
L2_2 = A1_2.param1
if 322 == L2_2 then
goto lbl_9
end
end
L2_2 = false
do return L2_2 end
::lbl_9::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_231003 = L4_1
function L4_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.EndTimeAxis
L3_2 = A0_2
L4_2 = "wait_to_move"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.RemoveEntityByConfigId
L3_2 = A0_2
L4_2 = 111101231
L5_2 = EntityType
L5_2 = L5_2.GADGET
L6_2 = 231001
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RemoveEntityByConfigId
L3_2 = A0_2
L4_2 = 111101231
L5_2 = EntityType
L5_2 = L5_2.GADGET
L6_2 = 231002
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 231001
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 231001
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.InitTimeAxis
L3_2 = A0_2
L4_2 = "wait_to_move"
L5_2 = {}
L6_2 = 4
L5_2[1] = L6_2
L6_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_231003 = L4_1
function L4_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 231002
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.StartPlatform
L3_2 = A0_2
L4_2 = 231001
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : start_platform"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_TIME_AXIS_PASS_231004 = L4_1
function L4_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = false
L3_2 = 1
L4_2 = L1_1
L4_2 = #L4_2
L5_2 = 1
for L6_2 = L3_2, L4_2, L5_2 do
L7_2 = L1_1[L6_2]
if 231005 == L7_2 then
L2_2 = true
end
end
if not L2_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "EnvState: \233\148\153\232\175\175\231\154\132\228\188\160\229\133\165\228\186\134\228\184\128\228\184\170\228\184\141\229\156\168\230\152\188\229\164\156\229\136\151\232\161\168\228\184\173\231\154\132\231\137\169\228\187\182\239\188\129\239\188\129\239\188\129"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = ScriptLib
L3_2 = L3_2.GetCurrentLevelTagVec
L4_2 = A0_2
L5_2 = 1
L3_2 = L3_2(L4_2, L5_2)
L3_2 = L3_2[1]
L4_2 = ScriptLib
L4_2 = L4_2.GetLevelTagNameById
L5_2 = A0_2
L6_2 = L3_2
L4_2 = L4_2(L5_2, L6_2)
if L4_2 == "2_4_Day" then
L5_2 = ScriptLib
L5_2 = L5_2.SetGroupGadgetStateByConfigId
L6_2 = A0_2
L7_2 = 0
L8_2 = 231005
L9_2 = 202
L5_2(L6_2, L7_2, L8_2, L9_2)
end
if L4_2 == "2_4_Night" then
L5_2 = ScriptLib
L5_2 = L5_2.SetGroupGadgetStateByConfigId
L6_2 = A0_2
L7_2 = 0
L8_2 = 231005
L9_2 = 302
L5_2(L6_2, L7_2, L8_2, L9_2)
end
L5_2 = 0
return L5_2
end
action_EVENT_GROUP_LOAD_231007 = L4_1
L4_1 = require
L5_1 = "V2_4/EnvState"
L4_1(L5_1)