Grasscutter_Resources/Resources/Scripts/Scene/1/scene1_group111101219.lua
2022-04-29 16:40:51 +02:00

206 lines
3.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 111101219
L1_1 = {}
L1_1.group_id = 111101219
L2_1 = {}
L3_1 = 219001
L4_1 = 219002
L5_1 = 219003
L6_1 = 219004
L7_1 = 219005
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.torch_list = L2_1
L2_1 = {}
L3_1 = 219001
L4_1 = 219003
L5_1 = 219005
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.torch_solution = L2_1
L1_1.chest_id = 219006
defs = L1_1
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 219001
L2_1.gadget_id = 70310011
L3_1 = {}
L3_1.x = 2328.969
L3_1.y = 257.877
L3_1.z = -1464.895
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 219002
L3_1.gadget_id = 70310011
L4_1 = {}
L4_1.x = 2330.105
L4_1.y = 258.434
L4_1.z = -1458.746
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 219003
L4_1.gadget_id = 70310011
L5_1 = {}
L5_1.x = 2334.465
L5_1.y = 258.768
L5_1.z = -1456.333
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 219004
L5_1.gadget_id = 70310011
L6_1 = {}
L6_1.x = 2338.088
L6_1.y = 258.726
L6_1.z = -1453.786
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 219005
L6_1.gadget_id = 70310011
L7_1 = {}
L7_1.x = 2342.539
L7_1.y = 258.94
L7_1.z = -1457.114
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 219006
L7_1.gadget_id = 70310002
L8_1 = {}
L8_1.x = 2335.982
L8_1.y = 258.63
L8_1.z = -1461.105
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 219007
L8_1.gadget_id = 70710010
L9_1 = {}
L9_1.x = 2337.003
L9_1.y = 258.426
L9_1.z = -1463.067
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "Finished"
L2_1.value = 0
L2_1.no_refresh = true
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 219001
L5_1 = 219002
L6_1 = 219003
L7_1 = 219004
L8_1 = 219005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 219007
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
L1_1 = require
L2_1 = "V2_2/TsurumiTorch"
L1_1(L2_1)