Grasscutter_Resources/Resources/Scripts/Scene/1/scene1_group111101181.lua
2022-04-29 16:40:51 +02:00

136 lines
2.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 111101181
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 181001
L2_1.gadget_id = 70900225
L3_1 = {}
L3_1.x = 2552.643
L3_1.y = 203.504
L3_1.z = -1050.343
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 181002
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 2546.072
L4_1.y = 203.001
L4_1.z = -1050.386
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 181003
L4_1.gadget_id = 70220026
L5_1 = {}
L5_1.x = 2552.323
L5_1.y = 203.001
L5_1.z = -1043.441
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 181004
L5_1.gadget_id = 70220026
L6_1 = {}
L6_1.x = 2553.045
L6_1.y = 203.001
L6_1.z = -1057.048
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 181005
L6_1.gadget_id = 70220026
L7_1 = {}
L7_1.x = 2559.471
L7_1.y = 203.001
L7_1.z = -1053.212
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 181006
L7_1.gadget_id = 70220026
L8_1 = {}
L8_1.x = 2559.597
L8_1.y = 203.001
L8_1.z = -1047.866
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 181001
L5_1 = 181002
L6_1 = 181003
L7_1 = 181004
L8_1 = 181005
L9_1 = 181006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1