Grasscutter_Resources/Resources/Scripts/Scene/1/scene1_group111101163.lua
2022-04-29 16:40:51 +02:00

654 lines
13 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 111101163
L1_1 = {}
L1_1.max_gear = 4
L1_1.timer = 10
L1_1.group_id = 111101163
L1_1.gadget_1 = 163001
L1_1.gadget_2 = 163002
L1_1.gadget_3 = 163003
L1_1.gadget_4 = 163005
L1_1.gadget_chest = 163004
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 163001
L3_1.gadget_id = 70900008
L4_1 = {}
L4_1.x = 2734.087
L4_1.y = 274.822
L4_1.z = -1167.013
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 330.8
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.Action01
L3_1.state = L4_1
L3_1.persistent = true
L4_1 = {}
L4_1.config_id = 163002
L4_1.gadget_id = 70900008
L5_1 = {}
L5_1.x = 2731.655
L5_1.y = 274.822
L5_1.z = -1172.368
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 329.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = GadgetState
L5_1 = L5_1.Action01
L4_1.state = L5_1
L4_1.persistent = true
L5_1 = {}
L5_1.config_id = 163003
L5_1.gadget_id = 70900008
L6_1 = {}
L6_1.x = 2735.194
L6_1.y = 280.787
L6_1.z = -1167.305
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 59.1
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = GadgetState
L6_1 = L6_1.Action01
L5_1.state = L6_1
L5_1.persistent = true
L6_1 = {}
L6_1.config_id = 163004
L6_1.gadget_id = 70211111
L7_1 = {}
L7_1.x = 2733.915
L7_1.y = 270.986
L7_1.z = -1168.935
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 330.5
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 26
L6_1.chest_drop_id = 1000100
L6_1.drop_count = 1
L6_1.showcutscene = true
L6_1.isOneoff = true
L6_1.persistent = true
L7_1 = {}
L7_1.config_id = 163005
L7_1.gadget_id = 70900008
L8_1 = {}
L8_1.x = 2732.235
L8_1.y = 280.787
L8_1.z = -1170.615
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 27.87
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = GadgetState
L8_1 = L8_1.Action01
L7_1.state = L8_1
L7_1.persistent = true
L8_1 = {}
L8_1.config_id = 163009
L8_1.gadget_id = 70360006
L9_1 = {}
L9_1.x = 2723.952
L9_1.y = 270.397
L9_1.z = -1162.985
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.34
L9_1.y = 359.42
L9_1.z = 2.589
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 163010
L9_1.gadget_id = 70350241
L10_1 = {}
L10_1.x = 2727.774
L10_1.y = 270.654
L10_1.z = -1165.57
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 163011
L10_1.gadget_id = 70950077
L11_1 = {}
L11_1.x = 2727.774
L11_1.y = 274.163
L11_1.z = -1165.57
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 309.2
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.is_use_point_array = true
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1163006
L3_1.name = "GADGET_STATE_CHANGE_163006"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_163006"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_163006"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1163007
L4_1.name = "TIMER_EVENT_163007"
L5_1 = EventType
L5_1 = L5_1.EVENT_TIMER_EVENT
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_TIMER_EVENT_163007"
L4_1.action = "action_EVENT_TIMER_EVENT_163007"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1163008
L5_1.name = "VARIABLE_CHANGE_163008"
L6_1 = EventType
L6_1 = L6_1.EVENT_VARIABLE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_163008"
L5_1.action = "action_EVENT_VARIABLE_CHANGE_163008"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1163012
L6_1.name = "GADGET_STATE_CHANGE_163012"
L7_1 = EventType
L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_163012"
L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_163012"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1163013
L7_1.name = "GADGET_STATE_CHANGE_163013"
L8_1 = EventType
L8_1 = L8_1.EVENT_GADGET_STATE_CHANGE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_163013"
L7_1.action = "action_EVENT_GADGET_STATE_CHANGE_163013"
L7_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "active_count"
L3_1.value = 0
L3_1.no_refresh = false
L2_1[1] = L3_1
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 163001
L6_1 = 163002
L7_1 = 163003
L8_1 = 163005
L9_1 = 163009
L10_1 = 163010
L11_1 = 163011
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GADGET_STATE_CHANGE_163006"
L6_1 = "TIMER_EVENT_163007"
L7_1 = "VARIABLE_CHANGE_163008"
L8_1 = "GADGET_STATE_CHANGE_163012"
L9_1 = "GADGET_STATE_CHANGE_163013"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = L1_1.gadget_1
L3_2 = A1_2.param2
if L2_2 ~= L3_2 then
L2_2 = L1_1.gadget_2
L3_2 = A1_2.param2
if L2_2 ~= L3_2 then
L2_2 = L1_1.gadget_3
L3_2 = A1_2.param2
if L2_2 ~= L3_2 then
L2_2 = L1_1.gadget_4
L3_2 = A1_2.param2
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
end
end
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_163006 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "active_count"
L2_2 = L2_2(L3_2, L4_2)
if 0 == L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 1001
L5_2 = 1
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.Action01
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "active_count"
L5_2 = -1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.Action02
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "active_count"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = tostring
L6_2 = A1_2.param2
L5_2 = L5_2(L6_2)
L6_2 = L1_1.timer
L2_2(L3_2, L4_2, L5_2, L6_2)
else
L2_2 = -1
return L2_2
end
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_163006 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.source_name
L3_2 = tostring
L4_2 = L1_1.gadget_1
L3_2 = L3_2(L4_2)
if L2_2 ~= L3_2 then
L2_2 = A1_2.source_name
L3_2 = tostring
L4_2 = L1_1.gadget_2
L3_2 = L3_2(L4_2)
if L2_2 ~= L3_2 then
L2_2 = A1_2.source_name
L3_2 = tostring
L4_2 = L1_1.gadget_3
L3_2 = L3_2(L4_2)
if L2_2 ~= L3_2 then
L2_2 = A1_2.source_name
L3_2 = tostring
L4_2 = L1_1.gadget_4
L3_2 = L3_2(L4_2)
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
end
end
end
L2_2 = true
return L2_2
end
condition_EVENT_TIMER_EVENT_163007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = tonumber
L5_2 = A1_2.source_name
L4_2 = L4_2(L5_2)
L5_2 = GadgetState
L5_2 = L5_2.Action01
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_TIMER_EVENT_163007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param1
if L2_2 == -1 then
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 1001
L5_2 = 4
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = A1_2.param1
L3_2 = L1_1.max_gear
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_163008 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.CancelGroupTimerEvent
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = tostring
L6_2 = L1_1.gadget_1
L5_2, L6_2 = L5_2(L6_2)
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.CancelGroupTimerEvent
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = tostring
L6_2 = L1_1.gadget_2
L5_2, L6_2 = L5_2(L6_2)
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.CancelGroupTimerEvent
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = tostring
L6_2 = L1_1.gadget_3
L5_2, L6_2 = L5_2(L6_2)
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.CancelGroupTimerEvent
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = tostring
L6_2 = L1_1.gadget_4
L5_2, L6_2 = L5_2(L6_2)
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = L1_1.gadget_1
if L2_2 ~= 0 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.gadget_1
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
end
L2_2 = L1_1.gadget_2
if L2_2 ~= 0 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.gadget_2
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
end
L2_2 = L1_1.gadget_3
if L2_2 ~= 0 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.gadget_3
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
end
L2_2 = L1_1.gadget_4
if L2_2 ~= 0 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.gadget_4
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_chest
L4_2.config_id = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 1001
L5_2 = 3
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_163008 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 163009 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_163012 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 163010
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.route_type = 1
L2_2.turn_mode = false
L3_2 = ScriptLib
L3_2 = L3_2.SetPlatformPointArray
L4_2 = A0_2
L5_2 = 163011
L6_2 = 110100031
L7_2 = {}
L8_2 = 1
L9_2 = 2
L10_2 = 3
L11_2 = 4
L7_2[1] = L8_2
L7_2[2] = L9_2
L7_2[3] = L10_2
L7_2[4] = L11_2
L8_2 = L2_2
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : set_platform_pointArray"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_GADGET_STATE_CHANGE_163012 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 163009 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_163013 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 163010
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.route_type = 1
L2_2.turn_mode = false
L3_2 = ScriptLib
L3_2 = L3_2.SetPlatformPointArray
L4_2 = A0_2
L5_2 = 163011
L6_2 = 110100031
L7_2 = {}
L8_2 = 1
L7_2[1] = L8_2
L8_2 = L2_2
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : set_platform_pointArray"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_GADGET_STATE_CHANGE_163013 = L2_1