Grasscutter_Resources/Resources/Scripts/Scene/1/scene1_group111101161.lua
2022-04-29 16:40:51 +02:00

200 lines
3.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 111101161
L1_1 = {}
L1_1.group_ID = 111101161
L1_1.trigger_playRegion = 161006
L1_1.gadget_1 = 161002
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 161001
L3_1.gadget_id = 70950068
L4_1 = {}
L4_1.x = 2984.614
L4_1.y = 272.509
L4_1.z = -1273.112
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 161002
L4_1.gadget_id = 70950070
L5_1 = {}
L5_1.x = 2971.171
L5_1.y = 270.625
L5_1.z = -1287.81
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 161003
L5_1.gadget_id = 70950069
L6_1 = {}
L6_1.x = 2984.841
L6_1.y = 272.184
L6_1.z = -1285.497
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 161004
L6_1.gadget_id = 70950069
L7_1 = {}
L7_1.x = 2981.332
L7_1.y = 271.398
L7_1.z = -1287.355
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 161005
L7_1.gadget_id = 70211111
L8_1 = {}
L8_1.x = 2978.316
L8_1.y = 271.612
L8_1.z = -1278.977
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 26
L7_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\232\146\153\229\190\183"
L7_1.isOneoff = true
L7_1.persistent = true
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 161006
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 20
L4_1 = {}
L4_1.x = 2980.174
L4_1.y = 271.96
L4_1.z = -1274.991
L3_1.pos = L4_1
L4_1 = {}
L5_1 = "Move_Electric_Stake_Play"
L4_1[1] = L5_1
L3_1.ability_group_list = L4_1
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1161007
L3_1.name = "VARIABLE_CHANGE_161007"
L4_1 = EventType
L4_1 = L4_1.EVENT_VARIABLE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_161007"
L3_1.action = ""
L2_1[1] = L3_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 161001
L6_1 = 161002
L7_1 = 161003
L8_1 = 161004
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 161006
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 161005
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "successed"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_161007 = L2_1
L2_1 = require
L3_1 = "BlackBoxPlay/ChargingPort"
L2_1(L3_1)