Grasscutter_Resources/Resources/Scripts/Scene/1/scene1_group111101142.lua
2022-04-29 16:40:51 +02:00

297 lines
5.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
L0_1 = {}
L0_1.group_id = 111101142
L1_1 = {}
L1_1.group_ID = 111101142
L1_1.gadget_11 = 142001
L1_1.gadget_12 = 142002
L1_1.gadget_13 = 142003
L1_1.gadget_21 = 142006
L1_1.gadget_22 = 142007
L1_1.gadget_23 = 142008
L1_1.gadget_31 = 142011
L1_1.gadget_32 = 142012
L1_1.gadget_33 = 142013
L1_1.trigger_boarder = 142027
L1_1.gadget_starter = 142001
L1_1.gadget_ender = 142003
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 142001
L3_1.gadget_id = 70900304
L4_1 = {}
L4_1.x = 2377.156
L4_1.y = 226.706
L4_1.z = -1178.154
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 142002
L4_1.gadget_id = 70900304
L5_1 = {}
L5_1.x = 2377.156
L5_1.y = 226.706
L5_1.z = -1180.16
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 142003
L5_1.gadget_id = 70900304
L6_1 = {}
L6_1.x = 2377.156
L6_1.y = 226.706
L6_1.z = -1182.169
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L6_1 = {}
L6_1.config_id = 142006
L6_1.gadget_id = 70900304
L7_1 = {}
L7_1.x = 2375.164
L7_1.y = 226.708
L7_1.z = -1178.156
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 142007
L7_1.gadget_id = 70900304
L8_1 = {}
L8_1.x = 2375.164
L8_1.y = 226.708
L8_1.z = -1180.162
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 142008
L8_1.gadget_id = 70900304
L9_1 = {}
L9_1.x = 2375.164
L9_1.y = 226.708
L9_1.z = -1182.171
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 142011
L9_1.gadget_id = 70900304
L10_1 = {}
L10_1.x = 2373.128
L10_1.y = 226.707
L10_1.z = -1178.158
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 142012
L10_1.gadget_id = 70900304
L11_1 = {}
L11_1.x = 2373.128
L11_1.y = 226.707
L11_1.z = -1180.164
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 142013
L11_1.gadget_id = 70900304
L12_1 = {}
L12_1.x = 2373.128
L12_1.y = 226.707
L12_1.z = -1182.173
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L12_1.config_id = 142026
L12_1.gadget_id = 70211111
L13_1 = {}
L13_1.x = 2372.873
L13_1.y = 226.216
L13_1.z = -1190.207
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\232\146\153\229\190\183"
L12_1.isOneoff = true
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 142027
L4_1 = RegionShape
L4_1 = L4_1.CUBIC
L3_1.shape = L4_1
L4_1 = {}
L4_1.x = 10.6
L4_1.y = 11.27
L4_1.z = 10.6
L3_1.size = L4_1
L4_1 = {}
L4_1.x = 2373.312
L4_1.y = 227.295
L4_1.z = -1182.048
L3_1.pos = L4_1
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1142028
L3_1.name = "VARIABLE_CHANGE_142028"
L4_1 = EventType
L4_1 = L4_1.EVENT_VARIABLE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_142028"
L3_1.action = ""
L2_1[1] = L3_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 3
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 142001
L7_1 = 142002
L8_1 = 142003
L9_1 = 142006
L10_1 = 142007
L11_1 = 142008
L12_1 = 142011
L13_1 = 142012
L14_1 = 142013
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L5_1[7] = L12_1
L5_1[8] = L13_1
L5_1[9] = L14_1
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 142027
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 142026
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "successed"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_142028 = L2_1
L2_1 = require
L3_1 = "V2_0/DrawOneLine_TreasureMap"
L2_1(L3_1)