Grasscutter_Resources/Resources/Scripts/Scene/1/scene1_group111101117.lua
2022-04-29 16:40:51 +02:00

388 lines
7.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 111101117
L1_1 = {}
L1_1.gadget_id = 117004
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 117001
L3_1.gadget_id = 70310011
L4_1 = {}
L4_1.x = 2632.244
L4_1.y = 250.323
L4_1.z = -1238.774
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 2.966
L4_1.y = 359.85
L4_1.z = 353.11
L3_1.rot = L4_1
L3_1.level = 1
L3_1.persistent = true
L4_1 = {}
L4_1.config_id = 117002
L4_1.gadget_id = 70310011
L5_1 = {}
L5_1.x = 2631.829
L5_1.y = 250.275
L5_1.z = -1236.899
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 2.966
L5_1.y = 359.85
L5_1.z = 353.11
L4_1.rot = L5_1
L4_1.level = 1
L4_1.persistent = true
L5_1 = {}
L5_1.config_id = 117003
L5_1.gadget_id = 70310011
L6_1 = {}
L6_1.x = 2630.829
L6_1.y = 250.217
L6_1.z = -1234.745
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 2.966
L6_1.y = 359.85
L6_1.z = 353.11
L5_1.rot = L6_1
L5_1.level = 1
L5_1.persistent = true
L6_1 = {}
L6_1.config_id = 117004
L6_1.gadget_id = 70211111
L7_1 = {}
L7_1.x = 2634.089
L7_1.y = 250.013
L7_1.z = -1237.0
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 2.966
L7_1.y = 359.85
L7_1.z = 353.11
L6_1.rot = L7_1
L6_1.level = 26
L6_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\232\146\153\229\190\183"
L6_1.showcutscene = true
L6_1.isOneoff = true
L6_1.persistent = true
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1117005
L3_1.name = "GADGET_STATE_CHANGE_117005"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_117005"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_117005"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1117007
L4_1.name = "GADGET_CREATE_117007"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_CREATE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_CREATE_117007"
L4_1.action = "action_EVENT_GADGET_CREATE_117007"
L2_1[1] = L3_1
L2_1[2] = L4_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "start"
L3_1.value = 0
L3_1.no_refresh = false
L4_1 = {}
L4_1.configId = 2
L4_1.name = "isFinish"
L4_1.value = 0
L4_1.no_refresh = true
L2_1[1] = L3_1
L2_1[2] = L4_1
variables = L2_1
L2_1 = {}
L2_1.io_type = 1
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L4_1 = {}
L3_1.npcs = L4_1
L4_1 = {}
L5_1 = {}
L5_1.configId = 1
L5_1.name = "start"
L5_1.value = 0
L5_1.no_refresh = false
L6_1 = {}
L6_1.configId = 2
L6_1.name = "isFinish"
L6_1.value = 0
L6_1.no_refresh = true
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.variables = L4_1
L2_1[1] = L3_1
L3_1 = {}
L4_1 = {}
L5_1 = {}
L5_1.config_id = 117001
L5_1.state = 0
L6_1 = {}
L6_1.config_id = 117002
L6_1.state = 0
L7_1 = {}
L7_1.config_id = 117003
L7_1.state = 0
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GADGET_STATE_CHANGE_117005"
L6_1 = "GADGET_CREATE_117007"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L4_1 = {}
L3_1.npcs = L4_1
L4_1 = {}
L5_1 = {}
L5_1.configId = 1
L5_1.name = "start"
L5_1.value = 0
L5_1.no_refresh = true
L6_1 = {}
L6_1.configId = 2
L6_1.name = "isFinish"
L6_1.value = 0
L6_1.no_refresh = true
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.variables = L4_1
L2_1[2] = L3_1
L3_1 = {}
L4_1 = {}
L5_1 = {}
L5_1.config_id = 117001
L5_1.state = 201
L6_1 = {}
L6_1.config_id = 117002
L6_1.state = 201
L7_1 = {}
L7_1.config_id = 117003
L7_1.state = 201
L8_1 = {}
L8_1.config_id = 117004
L8_1.state = 0
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L4_1 = {}
L3_1.npcs = L4_1
L4_1 = {}
L5_1 = {}
L5_1.configId = 1
L5_1.name = "start"
L5_1.value = 0
L5_1.no_refresh = true
L6_1 = {}
L6_1.configId = 2
L6_1.name = "isFinish"
L6_1.value = 1
L6_1.no_refresh = true
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.variables = L4_1
L2_1[3] = L3_1
suite_disk = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 117001
L7_1 = 117002
L8_1 = 117003
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "GADGET_STATE_CHANGE_117005"
L7_1 = "GADGET_CREATE_117007"
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 117001
L8_1 = 117002
L9_1 = 117003
L10_1 = 117004
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "start"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 == 3 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_117005 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "start"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "start"
L5_2 = -1
L2_2(L3_2, L4_2, L5_2)
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "start"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 == 3 then
L2_2 = ScriptLib
L2_2 = L2_2.GoToFlowSuite
L3_2 = A0_2
L4_2 = 111101117
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 111101114
L5_2 = 114003
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_117005 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = L1_1.gadget_id
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_117007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 1008
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_117007 = L2_1