2022-04-29 16:40:51 +02:00

306 lines
4.8 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 40058
L0_1.ActorAlias = "40058"
L1_1 = {}
L1_1.q4005801 = 4005801
L1_1.q4005802 = 4005802
L1_1.q4005803 = 4005803
L1_1.q4005804 = 4005804
L1_1.q4005805 = 4005805
L1_1.q4005806 = 4005806
L1_1.q4005807 = 4005807
L1_1.q4005808 = 4005808
L1_1.q4005809 = 4005809
L1_1.q4005810 = 4005810
L1_1.q4005811 = 4005811
L1_1.q4005812 = 4005812
L1_1.q4005813 = 4005813
L1_1.q4005814 = 4005814
L1_1.q4005815 = 4005815
L1_1.q4005816 = 4005816
L1_1.q4005817 = 4005817
L1_1.q4005818 = 4005818
L1_1.q4005819 = 4005819
L1_1.q4005820 = 4005820
L1_1.q4005821 = 4005821
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1032
L2_1.alias = "Npc1032"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1032Data = L2_1
L2_1 = {}
L2_1.id = 10045
L2_1.alias = "Npc10045"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10045Data = L2_1
L2_1 = {}
L2_1.id = 1018
L2_1.alias = "Npc1018"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1018Data = L2_1
L2_1 = {}
L2_1.id = 1013
L2_1.alias = "Npc1013"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1013Data = L2_1
L2_1 = {}
L2_1.id = 1038
L2_1.alias = "Npc1038"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1038Data = L2_1
L2_1 = {}
L2_1.id = 30141
L2_1.alias = "Npc30141"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30141Data = L2_1
L2_1 = {}
L2_1.id = 30143
L2_1.alias = "Npc30143"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30143Data = L2_1
L2_1 = {}
L2_1.id = 30144
L2_1.alias = "Npc30144"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30144Data = L2_1
L2_1 = {}
L2_1.id = 30145
L2_1.alias = "Npc30145"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30145Data = L2_1
L2_1 = {}
L2_1.id = 30146
L2_1.alias = "Npc30146"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30146Data = L2_1
L2_1 = {}
L2_1.id = 30147
L2_1.alias = "Npc30147"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30147Data = L2_1
L2_1 = {}
L2_1.id = 30148
L2_1.alias = "Npc30148"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30148Data = L2_1
L2_1 = {}
L2_1.id = 30149
L2_1.alias = "Npc30149"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30149Data = L2_1
L2_1 = {}
L2_1.id = 1001
L2_1.alias = "Wendy"
L2_1.script = "Actor/Quest/Q301/Wendy301"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.WendyData = L2_1
L2_1 = {}
L2_1.id = 10013
L2_1.alias = "Npc10013"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10013Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.narratorId = 4005801
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryInMainPage"
L2_1.startCheckPause = false
L1_1.NarratorWithId4005801 = L2_1
L2_1 = {}
L2_1.narratorId = 4005802
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryInMainPage"
L2_1.startCheckPause = false
L1_1.NarratorWithId4005817 = L2_1
L2_1 = {}
L3_1 = "QUEST_Message_TransmitPlayerTextmapId18"
L2_1[1] = L3_1
L1_1.TransmitPlayerTextmapId18 = L2_1
L0_1.Datas = L1_1
return L0_1