2022-04-29 16:40:51 +02:00

155 lines
3.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.MainID = 377
L0_1.ActorAlias = "377"
L1_1 = {}
L1_1.q37701 = 37701
L1_1.q37702 = 37702
L1_1.q37703 = 37703
L1_1.q37704 = 37704
L1_1.q37705 = 37705
L1_1.q37706 = 37706
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.dialogID = 3771201
L2_1.audioEvtName = ""
L2_1.duration = 6
L3_1 = {}
L3_1.dialogID = 3771202
L3_1.audioEvtName = ""
L3_1.duration = 3.5
L4_1 = {}
L4_1.dialogID = 3771203
L4_1.audioEvtName = ""
L4_1.duration = 7
L5_1 = {}
L5_1.dialogID = 3771204
L5_1.audioEvtName = ""
L5_1.duration = 5.5
L6_1 = {}
L6_1.dialogID = 3771205
L6_1.audioEvtName = ""
L6_1.duration = 9.5
L7_1 = {}
L7_1.dialogID = 3771206
L7_1.audioEvtName = ""
L7_1.duration = 1.5
L8_1 = {}
L8_1.dialogID = 3771207
L8_1.audioEvtName = ""
L8_1.duration = 2
L9_1 = {}
L9_1.dialogID = 3771208
L9_1.audioEvtName = ""
L9_1.duration = 7
L10_1 = {}
L10_1.dialogID = 3771209
L10_1.audioEvtName = ""
L10_1.duration = 1.5
L11_1 = {}
L11_1.dialogID = 3771210
L11_1.audioEvtName = ""
L11_1.duration = 5
L12_1 = {}
L12_1.dialogID = 3771211
L12_1.audioEvtName = ""
L12_1.duration = 6
L13_1 = {}
L13_1.dialogID = 3771212
L13_1.audioEvtName = ""
L13_1.duration = 5.5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L0_1.NarratorFlow = L1_1
L1_1 = {}
L1_1.Wendy = "Wendy"
L1_1.WendyScript = "Actor/Quest/Q301/Wendy301"
L1_1.WendyID = 1001
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 1009
L5_1 = "Q37702Venti"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.bornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 1009
L5_1 = "Q37702Venti"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.bornDir = L2_1
L0_1.WendyData = L1_1
L1_1 = {}
L1_1.Diluc = "Diluc"
L1_1.DilucScript = "Actor/Quest/Q376/Diluc"
L1_1.DilucID = 1009
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 1009
L5_1 = "Q37702Diluc"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.bornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 1009
L5_1 = "Q37702Diluc"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.bornDir = L2_1
L0_1.DilucData = L1_1
L1_1 = {}
L1_1.Qin = "Qin"
L1_1.QinScript = "Actor/Quest/Q411/Qin"
L1_1.QinID = 1006
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 1009
L5_1 = "Q37702Qin"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.bornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 1009
L5_1 = "Q37702Qin"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.bornDir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 1009
L5_1 = "Q376SoldierDes"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.desPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 1009
L5_1 = "Q376SoldierDes"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.desDir = L2_1
L0_1.QinData = L1_1
return L0_1