mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
150 lines
3.0 KiB
Lua
150 lines
3.0 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
|
|
L0_1 = {}
|
|
L0_1.MainID = 20058
|
|
L0_1.ActorAlias = "20058"
|
|
L1_1 = {}
|
|
L1_1.q2005801 = 2005801
|
|
L1_1.q2005802 = 2005802
|
|
L1_1.q2005803 = 2005803
|
|
L1_1.q2005804 = 2005804
|
|
L1_1.q2005805 = 2005805
|
|
L1_1.q2005806 = 2005806
|
|
L1_1.q2005807 = 2005807
|
|
L1_1.q2005808 = 2005808
|
|
L0_1.SubIDs = L1_1
|
|
L1_1 = {}
|
|
L2_1 = sceneData
|
|
L3_1 = L2_1
|
|
L2_1 = L2_1.GetDummyPoint
|
|
L4_1 = 3
|
|
L5_1 = "Q20058Transmit"
|
|
L2_1 = L2_1(L3_1, L4_1, L5_1)
|
|
L2_1 = L2_1.pos
|
|
L1_1.BornPos = L2_1
|
|
L2_1 = sceneData
|
|
L3_1 = L2_1
|
|
L2_1 = L2_1.GetDummyPoint
|
|
L4_1 = 3
|
|
L5_1 = "Q20058Transmit"
|
|
L2_1 = L2_1(L3_1, L4_1, L5_1)
|
|
L2_1 = L2_1.rot
|
|
L1_1.BornDir = L2_1
|
|
L0_1.PosData = L1_1
|
|
L1_1 = {}
|
|
L1_1.Npc = "Npc160101"
|
|
L1_1.NPCScript = "Actor/Npc/TempNPC"
|
|
L1_1.NpcID = 160101
|
|
L2_1 = sceneData
|
|
L3_1 = L2_1
|
|
L2_1 = L2_1.GetDummyPoint
|
|
L4_1 = 3
|
|
L5_1 = "Q20058NPCBorn"
|
|
L2_1 = L2_1(L3_1, L4_1, L5_1)
|
|
L2_1 = L2_1.pos
|
|
L1_1.InteractionPointPos = L2_1
|
|
L2_1 = sceneData
|
|
L3_1 = L2_1
|
|
L2_1 = L2_1.GetDummyPoint
|
|
L4_1 = 3
|
|
L5_1 = "Q20058NPCBorn"
|
|
L2_1 = L2_1(L3_1, L4_1, L5_1)
|
|
L2_1 = L2_1.rot
|
|
L1_1.InteractionPointDir = L2_1
|
|
L2_1 = sceneData
|
|
L3_1 = L2_1
|
|
L2_1 = L2_1.GetDummyPoint
|
|
L4_1 = 3
|
|
L5_1 = "Q20058NPCBorn"
|
|
L2_1 = L2_1(L3_1, L4_1, L5_1)
|
|
L2_1 = L2_1.pos
|
|
L1_1.NPCBornPos = L2_1
|
|
L2_1 = sceneData
|
|
L3_1 = L2_1
|
|
L2_1 = L2_1.GetDummyPoint
|
|
L4_1 = 3
|
|
L5_1 = "Q20058NPCBorn"
|
|
L2_1 = L2_1(L3_1, L4_1, L5_1)
|
|
L2_1 = L2_1.rot
|
|
L1_1.NPCBornDir = L2_1
|
|
L0_1.NPCData01 = L1_1
|
|
L1_1 = {}
|
|
L1_1.Npc = "Npc160101"
|
|
L1_1.NPCScript = "Actor/Npc/TempNPC"
|
|
L1_1.NpcID = 160101
|
|
L2_1 = sceneData
|
|
L3_1 = L2_1
|
|
L2_1 = L2_1.GetDummyPoint
|
|
L4_1 = 3
|
|
L5_1 = "Q20058NPCBorn3"
|
|
L2_1 = L2_1(L3_1, L4_1, L5_1)
|
|
L2_1 = L2_1.pos
|
|
L1_1.InteractionPointPos = L2_1
|
|
L2_1 = sceneData
|
|
L3_1 = L2_1
|
|
L2_1 = L2_1.GetDummyPoint
|
|
L4_1 = 3
|
|
L5_1 = "Q20058NPCBorn3"
|
|
L2_1 = L2_1(L3_1, L4_1, L5_1)
|
|
L2_1 = L2_1.rot
|
|
L1_1.InteractionPointDir = L2_1
|
|
L2_1 = sceneData
|
|
L3_1 = L2_1
|
|
L2_1 = L2_1.GetDummyPoint
|
|
L4_1 = 3
|
|
L5_1 = "Q20058NPCBorn3"
|
|
L2_1 = L2_1(L3_1, L4_1, L5_1)
|
|
L2_1 = L2_1.pos
|
|
L1_1.NPCBornPos = L2_1
|
|
L2_1 = sceneData
|
|
L3_1 = L2_1
|
|
L2_1 = L2_1.GetDummyPoint
|
|
L4_1 = 3
|
|
L5_1 = "Q20058NPCBorn3"
|
|
L2_1 = L2_1(L3_1, L4_1, L5_1)
|
|
L2_1 = L2_1.rot
|
|
L1_1.NPCBornDir = L2_1
|
|
L0_1.NPCData03 = L1_1
|
|
L1_1 = {}
|
|
L1_1.Npc = "Paimon"
|
|
L1_1.NPCScript = "Actor/Npc/TempNPC"
|
|
L1_1.NpcID = 1005
|
|
L2_1 = sceneData
|
|
L3_1 = L2_1
|
|
L2_1 = L2_1.GetDummyPoint
|
|
L4_1 = 3
|
|
L5_1 = "Q20058NPCBorn2"
|
|
L2_1 = L2_1(L3_1, L4_1, L5_1)
|
|
L2_1 = L2_1.pos
|
|
L1_1.InteractionPointPos = L2_1
|
|
L2_1 = sceneData
|
|
L3_1 = L2_1
|
|
L2_1 = L2_1.GetDummyPoint
|
|
L4_1 = 3
|
|
L5_1 = "Q20058NPCBorn2"
|
|
L2_1 = L2_1(L3_1, L4_1, L5_1)
|
|
L2_1 = L2_1.rot
|
|
L1_1.InteractionPointDir = L2_1
|
|
L2_1 = sceneData
|
|
L3_1 = L2_1
|
|
L2_1 = L2_1.GetDummyPoint
|
|
L4_1 = 3
|
|
L5_1 = "Q20058NPCBorn2"
|
|
L2_1 = L2_1(L3_1, L4_1, L5_1)
|
|
L2_1 = L2_1.pos
|
|
L1_1.NPCBornPos = L2_1
|
|
L2_1 = sceneData
|
|
L3_1 = L2_1
|
|
L2_1 = L2_1.GetDummyPoint
|
|
L4_1 = 3
|
|
L5_1 = "Q20058NPCBorn2"
|
|
L2_1 = L2_1(L3_1, L4_1, L5_1)
|
|
L2_1 = L2_1.rot
|
|
L1_1.NPCBornDir = L2_1
|
|
L0_1.NPCData02 = L1_1
|
|
L1_1 = {}
|
|
L1_1.Npc = "Npc142901"
|
|
L1_1.NPCScript = "Actor/Npc/TempNPC"
|
|
L1_1.NpcID = 142901
|
|
L0_1.NPCData04 = L1_1
|
|
return L0_1
|