mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
47 lines
841 B
Lua
47 lines
841 B
Lua
local L0_1, L1_1
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L0_1 = {}
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L0_1.NORMAL = 0
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L0_1.TOWER = 1
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L0_1.PORTAL = 2
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L0_1.Other = 3
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ScenePointType = L0_1
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L0_1 = {}
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L0_1.Normal = 0
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L0_1.Weekly = 1
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L0_1.Daily = 2
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L0_1.Tower = 3
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DungeonEntryType = L0_1
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L0_1 = {}
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L0_1.Normal = 0
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L0_1.OnUnlocked = 1
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L0_1.Never = 2
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PointMapVisibility = L0_1
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L0_1 = {}
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L0_1.None = 0
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L0_1.Church = 1
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L0_1.Knights = 2
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L0_1.Pub = 3
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L0_1.Souvenir = 4
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L0_1.Restaurant = 5
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L0_1.GeneralCargo = 6
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L0_1.Blacksmith = 7
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L0_1.TeamArranger = 8
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L0_1.Adventurers = 9
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L0_1.Alchemy = 10
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L0_1.SeaLampGiving = 11
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L0_1.Blacksmith_liyue = 12
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L0_1.Souvenir_liyue = 13
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L0_1.Restaurant_liyue = 14
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SceneBuildingType = L0_1
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L0_1 = {}
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L0_1.NORMAL = 0
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L0_1.ALL = 1
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L0_1.Other = 2
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SceneAreaType = L0_1
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L0_1 = {}
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L0_1.ZONE_ANIMAL = 1
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L0_1.ZONE_RAND_TASK = 2
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L0_1.ZONE_RAND_QUEST = 4
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L0_1.ZONE_AMBUSH_MONSTER = 8
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EnvZoneEventType = L0_1
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