mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
60 lines
1.1 KiB
Lua
60 lines
1.1 KiB
Lua
local L0_1, L1_1
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L0_1 = {}
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L0_1.NEVER_TOKEN = 0
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L0_1.FRAME_DELAY_TOKEN = 1
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L0_1.FRAME_CANCEL_TOKEN = 2
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ActionTokenType = L0_1
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L0_1 = {}
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L0_1.Replace = 0
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L0_1.Add = 1
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ParamLogicType = L0_1
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L0_1 = {}
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L0_1.None = 0
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L0_1.WitchTimeDurationScaledByEvadedAttack = 1
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L0_1.InfiniteDuration = 2
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LevelBuffSpecial = L0_1
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L0_1 = {}
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L0_1.None = 0
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L0_1.Priority = 1
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L0_1.DurabilityAsc = 2
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L0_1.DurabilityDes = 3
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L0_1.All = 4
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SortModifierType = L0_1
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L0_1 = {}
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L0_1.PreferTargetToInput = 0
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L0_1.OnlyInput = 1
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L0_1.OnlyTarget = 2
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L0_1.PreferTargetToCamera = 3
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L0_1.OnlyCamera = 4
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TurnMode = L0_1
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L0_1 = {}
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L0_1.None = 0
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L0_1.ElementLevelCo = 1
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SystemValuerType = L0_1
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L0_1 = {}
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L0_1.Center = 0
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GetPosType = L0_1
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L0_1 = {}
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L0_1.Caster = 0
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L0_1.Self = 1
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DamageAttacker = L0_1
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L0_1 = {}
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L0_1.XiaoUlt = 0
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L0_1.KleeMineExplode = 1
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L0_1.GearSpring = 2
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L0_1.MaxValue = 3
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RocketJumpType = L0_1
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L0_1 = {}
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L0_1.None = 0
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L0_1.Normal = 1
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L0_1.Disappear = 2
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KillSelfType = L0_1
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L0_1 = {}
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L0_1.LevelControl = 0
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L0_1.BigWorldOnly = 1
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L0_1.ForceDrop = 2
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DropElemBallType = L0_1
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L0_1 = {}
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L0_1.WindEffect = 0
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EffectType = L0_1
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