2022-04-29 16:40:51 +02:00

310 lines
6.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/SubGlobal/SubGlobalActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "LimitRegionGlobalActor"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "LimitRegionGlobal"
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 3500101
L3_1.audioEvtName = ""
L3_1.duration = 3
L2_1[1] = L3_1
L1_1.TeachingDialogList = L2_1
L1_1.TeachingDuration = 0
L1_1.TeachingDurationCnt = 0
L1_1.Teaching = false
L2_1 = {}
L1_1.WarningDialogList = L2_1
L1_1.WarningDialogIndex = 1
L1_1.WarningDuration = 0
L1_1.WarningDurationCnt = 0
L1_1.testLength = 25
L1_1.transOffset = 7
L1_1.checkTask = nil
L1_1.pauseTask = false
L1_1.Warnning = false
function L2_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2
L1_2 = A0_2.WarningDialogList
if L1_2 == nil then
L1_2 = -1.0
return L1_2
end
L1_2 = A0_2.WarningDialogList
L1_2 = #L1_2
L2_2 = A0_2.WarningDialogIndex
if L1_2 < L2_2 then
L2_2 = -1.0
return L2_2
end
L2_2 = A0_2.WarningDialogList
L3_2 = A0_2.WarningDialogIndex
L2_2 = L2_2[L3_2]
if L2_2 == nil then
A0_2.WarningDialogIndex = 1
L3_2 = A0_2.WarningDialogList
L4_2 = A0_2.WarningDialogIndex
L2_2 = L3_2[L4_2]
if L2_2 == nil then
L3_2 = -1.0
return L3_2
end
end
L3_2 = L2_2.duration
A0_2.WarningDuration = L3_2
A0_2.WarningDurationCnt = 0
L3_2 = L2_2.dialogID
L5_2 = A0_2
L4_2 = A0_2.SayWarningNarrator
L6_2 = L3_2
L4_2(L5_2, L6_2)
L4_2 = A0_2.WarningDuration
return L4_2
end
L1_1.PerformWarningNarrator = L2_1
function L2_1(A0_2)
local L1_2, L2_2
L2_2 = A0_2
L1_2 = A0_2.StopWarningNarrator
L1_2(L2_2)
end
L1_1.StopPerformAllNarrator = L2_1
function L2_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2
L1_2 = A0_2.TeachingDialogList
L1_2 = L1_2[1]
if L1_2 == nil then
L2_2 = false
return L2_2
end
L2_2 = L1_2.dialogID
L3_2 = L1_2.duration
A0_2.TeachingDuration = L3_2
A0_2.TeachingDurationCnt = 0
L3_2 = L1_2.audioEvtName
L5_2 = A0_2
L4_2 = A0_2.SayWarningNarrator
L6_2 = L2_2
L4_2(L5_2, L6_2)
L4_2 = true
return L4_2
end
L1_1.PerformTeachingNarrator = L2_1
function L2_1(A0_2, A1_2, A2_2)
local L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2
L3_2 = A0_2.Teaching
if L3_2 then
L3_2 = A0_2.TeachingDurationCnt
L3_2 = L3_2 + A2_2
A0_2.TeachingDurationCnt = L3_2
L3_2 = A0_2.TeachingDurationCnt
L4_2 = A0_2.TeachingDuration
if L3_2 >= L4_2 then
L4_2 = A0_2
L3_2 = A0_2.StopWarningNarrator
L3_2(L4_2)
L3_2 = A0_2.uActor
L4_2 = L3_2
L3_2 = L3_2.AvatarPaimonDisappear
L3_2(L4_2)
A0_2.Teaching = false
end
end
L3_2 = A0_2.WarningDurationCnt
L3_2 = L3_2 + A2_2
A0_2.WarningDurationCnt = L3_2
L3_2 = A0_2.uActor
L4_2 = L3_2
L3_2 = L3_2.GetAvatarPos
L3_2 = L3_2(L4_2)
L5_2 = A0_2
L4_2 = A0_2.GetLimitRegionDis
L6_2 = L3_2
L7_2 = A0_2.testLength
L4_2 = L4_2(L5_2, L6_2, L7_2)
L5_2 = 1
L6_2 = A0_2.testLength
if L4_2 < L6_2 then
L6_2 = A0_2.testLength
L5_2 = L4_2 / L6_2
L6_2 = A0_2.WarningDurationCnt
L7_2 = A0_2.WarningDuration
if L6_2 >= L7_2 then
L6_2 = A0_2.WarningDialogIndex
L6_2 = L6_2 + 1
A0_2.WarningDialogIndex = L6_2
L7_2 = A0_2
L6_2 = A0_2.PerformWarningNarrator
L6_2 = L6_2(L7_2)
if L6_2 ~= true then
A0_2.WarningDialogIndex = 0
end
A0_2.Warnning = true
end
else
L6_2 = A0_2.Warnning
if L6_2 == true then
L7_2 = A0_2
L6_2 = A0_2.StopWarningNarrator
L6_2(L7_2)
A0_2.Warnning = false
end
end
L6_2 = A0_2.uActor
L7_2 = L6_2
L6_2 = L6_2.BlackScreen
L8_2 = L5_2
L6_2(L7_2, L8_2)
if L4_2 ~= 0 then
return
end
L6_2 = A0_2.uActor
L7_2 = L6_2
L6_2 = L6_2.GetAvatarPos
L6_2 = L6_2(L7_2)
L7_2 = L6_2.x
L8_2 = L6_2.x
L7_2 = L7_2 * L8_2
L8_2 = L6_2.y
L9_2 = L6_2.y
L8_2 = L8_2 * L9_2
L7_2 = L7_2 + L8_2
L8_2 = L6_2.z
L9_2 = L6_2.z
L8_2 = L8_2 * L9_2
L7_2 = L7_2 + L8_2
if L7_2 == 0 then
return
end
L9_2 = A0_2
L8_2 = A0_2.CheckNeedTrans
L10_2 = L6_2
L11_2 = A0_2.transOffset
L8_2 = L8_2(L9_2, L10_2, L11_2)
L9_2 = L8_2.x
L10_2 = L6_2.x
L9_2 = L9_2 - L10_2
L10_2 = L8_2.z
L11_2 = L6_2.z
L10_2 = L10_2 - L11_2
L11_2 = L9_2 * L9_2
L12_2 = L10_2 * L10_2
L11_2 = L11_2 + L12_2
if L11_2 < 10 then
return
end
L12_2 = A0_2.pauseTask
if L12_2 then
return
end
A0_2.pauseTask = true
L12_2 = A0_2.uActor
L13_2 = L12_2
L12_2 = L12_2.AvatarPaimonAppear
function L14_2()
local L0_3, L1_3
A0_2.pauseTask = false
end
L12_2(L13_2, L14_2)
L13_2 = A0_2
L12_2 = A0_2.PerformTeachingNarrator
L12_2(L13_2)
L12_2 = A0_2.uActor
L13_2 = L12_2
L12_2 = L12_2.AvatarGotoPoint
L14_2 = L8_2
function L15_2()
local L0_3, L1_3
end
L12_2(L13_2, L14_2, L15_2)
end
L1_1.CheckLimit = L2_1
function L2_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2
L1_2 = A0_2.TeachingDialogList
L1_2 = L1_2[1]
if L1_2 == nil then
L2_2 = false
return L2_2
end
L2_2 = L1_2.dialogID
L3_2 = L1_2.duration
A0_2.TeachingDuration = L3_2
A0_2.TeachingDurationCnt = 0
L3_2 = L1_2.audioEvtName
L5_2 = A0_2
L4_2 = A0_2.SayWarningNarrator
L6_2 = L2_2
L4_2(L5_2, L6_2)
if L3_2 ~= nil and L3_2 ~= "" then
L4_2 = A0_2.uActor
L5_2 = L4_2
L4_2 = L4_2.PlayAudio
L6_2 = L3_2
L4_2(L5_2, L6_2)
end
A0_2.Teaching = true
end
L1_1.PerformTeachingNarrator = L2_1
function L2_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2
L1_2 = print
L2_2 = "CreateLimitRegion"
L1_2(L2_2)
L1_2 = A0_2.checkTask
if L1_2 == nil then
L2_2 = A0_2
L1_2 = A0_2.CreateTask
L3_2 = A0_2.MOVE_TASK_ID
L4_2 = LuaTaskType
L4_2 = L4_2.LIMIT_REGION
L5_2 = "Lock"
L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2)
A0_2.checkTask = L1_2
L1_2 = A0_2.checkTask
L2_2 = L1_2
L1_2 = L1_2.InitWithData
L3_2 = A0_2
L4_2 = A0_2
L1_2(L2_2, L3_2, L4_2)
end
end
L1_1.Register = L2_1
function L2_1(A0_2)
local L1_2
end
L1_1.UseFreshmeatRegion = L2_1
function L2_1(A0_2)
local L1_2
end
L1_1.OnFinishedRegion = L2_1
function L2_1(A0_2)
local L1_2
end
L1_1.FinishLimitRegion = L2_1
function L2_1(A0_2)
local L1_2, L2_2
L1_2 = A0_2.checkTask
L2_2 = nill
if L1_2 ~= L2_2 then
L1_2 = A0_2.checkTask
L2_2 = L1_2
L1_2 = L1_2.FinishTask
L1_2(L2_2)
A0_2.checkTask = nil
end
end
L1_1.Unregister = L2_1
function L2_1(A0_2)
local L1_2
end
L1_1.Start = L2_1
return L1_1